1. Vibrant Venture
  2. News

Vibrant Venture News

Alpha Patch 5.1.1

Another small patch to address a few things I missed in the last one. Don't forget to restart Steam if the game does not automatically prompt you to update!

  • Fixed Challenge Coins not turning gray when completing a previously completed boss no-hit challenge
  • Fixed a memory bug causing an invisible wall tot block the top camera bounds after completing 1-Boss

Alpha Update 5.1.0

A minor update has been released for Vibrant Venture. This update addresses some bugs and design issues, and includes a new "no-hit" challenge for bosses! Don't forget to restart Steam if the game does not automatically prompt you to update.

See the changelog below for details.

  • Added no-hit challenges to 1-Boss and 2-Boss - beating the boss without being hit now awards a Challenge Coin
  • Updated an area in the first section of 3-1
  • Increased the speed of Challenge Coin animations
  • Fixed the Maestro being able to damage you while jumping off screen
  • Fixed the timer in 2-Bonus not starting when quick restarting the level
  • Fixed an invisible wall appearing when dying in 2-Boss and the challenge section in 2-1
  • Fixed a tile error in 2-4

Alpha Patch 5.0.5

A new patch has been released for Vibrant Venture which addresses one single (but annoying!!) bug introduced in patch 5.0.4 (oops). Don't forget to restart Steam if the game does not automatically prompt you to update!

  • Fixed a bug where an invisible wall would block you from jumping in the challenge area in 2-1 and the arena in 2-Boss

Alpha Patch 5.0.4

A new patch has been released for Vibrant Venture which addresses even more bugs and issues. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Updated the Conductor's out of breath animation
  • Fixed several tile errors in 3-1
  • Fixed Azura's Dash capping your speed
  • Fixed crates not being pushable by Banana's Slam while facing away from them
  • Fixed the camera not being able to keep up when moving very fast horizontally
  • Fixed the ceiling collisions and death planes in 1-Boss not matching the camera bounds
  • Fixed the log in 1-Boss being visible on 4:3 aspect ratios
  • Fixed the Pet Maker's pet selection screen not being fully visible on 4:3 aspect ratios
  • Fixed the "Level Complete" text on the level completion screen not being fully visible on 4:3 aspect ratios

Alpha Patch 5.0.2

A new patch has been released for Vibrant Venture which should address all the bugs and issuses reported thus far. Don't forget to restart Steam if the game does not automatically prompt you to update!

See the changelog below for details.

  • Updated the Beam Tech laser sprites to make them easier to see
  • Fixed the sky cutting off in 1-1 on 4:3 screen resolutions
  • Fixed the camera showing areas out of bounds in certain areas on 4:3 screen resolutions
  • Fixed the camera being too zoomed in during the Madeline boss fight on 4:3 screen resolutions
  • Fixed bound issues occurring during the second phase of the Madeline boss fight
  • Fixed Brachin Goo's hitbox being too large
  • Fixed crates not falling when a crate below is pushed away just after the top crate lands
  • Fixed tile errors in 3-1
  • Fixed the floating buildings in the 3-2 background
  • Fixed a dark line appearing on a Fluppy in the World 2 Map
  • Fixed a dark line appearing on Beam Tech lasers
  • Fixed two Maestro and the Conductor not being visible in the World 3 Map
  • Fixed pets rendering behind the Vibrants in the town
  • Fixed pets rendering behind the rocket after its lid opens
  • Fixed Brachin Goo being too hard to see in 2-3 near a pit at the end of section 1