Beta Update 3.3.0
A new minor update is available for Vibrant Venture featuring several bug fixes as well as some balancing changes and overall gameplay improvements based on community feedback.
Thank you for the continued support!
See the changelog below for details.
Thank you for the continued support!
See the changelog below for details.
- Updated Magnet Shooters
- The direction of Magnet Shooters can now be controlled
- While attached to a Magnet Shooter, a trajectory line is shown to help you aim
- The rotation speed Magnet Shooters in 3-S have been slowed down significantly
- The rotation speed of some Magnet Shooters in 3-C have been slowed down slightly
- Updated the Grand Fluppy enemy
- If a jump that would land out of bounds is initiated, it will no longer be cancelled; instead, the jump will remain within the water body boundaries
- If the player is near the left or right boundaries of the water pool, the Grand Fluppy will charge instead of slowly swimming towards them
- Sir Stomps'alots (the stompers first seen in 3-4) now have a slight delay before slamming down
- Updated character swapping - the lock will now always show when you are unable to swap character
- Fixed being able to slow down time on Magnet Shooters
- Fixed shortcuts not working in the Level Builder if the Gizmos HUD menu was open
- Fixed using the shortcut key for the Items menu in the Level Builder not closing it
- Fixed Orange Leaves sometimes rendering partially as Dead Leaves in the Level Builder
- Fixed the Homing Attack target continuing to stay on screen while attached to a Magnet Shooter
- Fixed exiting playtesting in the Level Builder during the Magnet Shooter attach animation causing the camera to jitter
- Fixed swapping characters while climbing sometimes causing the climb sound to be played despite not moving
- Fixed the Grand Fluppy in 2-C not swimming far enough to the right, allowing you to stay in the water without being attacked
- Fixed the misalignment of Help UI text with the ruled lines
- Fixed an issue where Bramble Boppers wouldn't damage the player when they were attached to a Magnet Shooter
- Fixed an issue where holding the character swap key after dying keeping the character icon enlarged on the character wheel