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  3. Update 0.5.0 - Quick Play Rematch, Quick Play Difficulty Levels and More

Update 0.5.0 - Quick Play Rematch, Quick Play Difficulty Levels and More

Version 0.5.0 Updates:

  • After finishing a match in quick play, players will now have the option to immediately start a rematch without the need to reload.
  • When starting a quick play match against an AI, a new difficulty option has been added to select between preset difficulty levels.
  • Quick play maximum handicap has been increased for some of the non-standard board sizes.
  • Removed the option to resume play for finished quick play matches if both players are AIs.
  • Added more prominent buttons to the Go board scene to return to the main menu, campaign map, or start a rematch.
  • Added a more prominent button to the campaign scene to return to the map overview when zoomed in on a map region.
  • Upon completing a campaign match, the move list will now automatically be toggled off to make more space for match results, experience, and difficulty updates, which have been slightly reorganized.
  • After completing a review of the AI recommended moves in the campaign mode, the change in handicap or AI level is now explicitly shown when making a decision to increase the frontline army strength.
  • Added the ability to export campaign matches to the saved matches folder.
  • Game audio will now be muted when the game window has lost focus.
  • Fixed an issue where end state territory markers were staying active when loading the next saved match.
  • Fixed an issue playing through moves of a saved match which started with a passing move.