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  3. Update 0.12.0 - Campaign Settlements & Nation Matches

Update 0.12.0 - Campaign Settlements & Nation Matches

  • New Features
    • Campaign Settlements:
      • The campaign map includes new graphics to show settlements that have formed as the result of battles in each region of the map.
      • The settlements are colored by the nation color that won the most recent battle in the respective region.
      • The campaign map objects such as trees and mountains have been slightly modified to make space for settlements.
    • Fortifications:
      • Fortifications are a new concept introduced into the campaign mode which are regions that are safe from invasion.
      • A player's settlement is converted into a fortification once each neighboring region has been conquered by the player.
      • Fortifications have separate campaign map graphics, often featuring larger buildings, towers, and castles.
      • The fortification mechanic will be expanded upon in future updates.
    • This update is compatible with existing campaigns, and existing land that has been conquered will automatically be populated with settlements and fortifications.
    • Nation Matches:
      • The other nations will now play a more active role on the campaign map, and as the player plays matches, other nations will also periodically conquer regions of the map.
      • Other nations will target regions that have not had a battle before moving on to regions that have already been conquered.
      • The player's conquered regions will still only be targeted by other nations through the existing invasion mechanic.
      • To not overwhelm the player, nations conquering regions works on a countdown in which player match wins have more of an impact than player match losses.
  • Updates
    • The campaign battle summary button to review matches will now be disabled for match records that have no moves.
    • The credits section has been updated to reflect new assets.
    • Various changes have been made behind the scenes in the Go board screen to prepare the game for future localization. For the time being, these changes should have no visible effect, as the game is still only available in English.
  • Fixes
    • Fixed an issue with the Hybrid AI causing it to get out of sync with the state of the board, causing potential misplays, incorrect score calculation, and/or lack of response.
    • Fixed an issue for online matches where moves were not being undone from the board when accepted if the player was only a spectator.
    • Fixed an issue causing the board cursor to not reset to the proper stone color under some circumstances when restarting a match that is human vs. human.
    • Fixed the display of tutorial titles in the Go board screen.
    • Fixed the result text for match records of ignored invasions to display the correct color winner.