Update 0.4.0 - Campaign Difficulty Presets, Menu Reloading, and More
Update 0.4.0 isn't focused on a particular area of the game, but instead contains various improvements which are outlined below.
- Campaign difficulty presets have been added which can be used when creating a new campaign. The difficulty levels are Beginner, Novice, Intermediate, Expert, Master, and Professional, each with their own settings for selected AI, AI level, handicap, and more. The lower levels will start with handicap stones, which was not very intuitive in the previous menu. Players can still manually set each of the campaign options to their specific preferences if desired.
- After creating a new campaign, your selected preferences will be saved and will automatically load as the default when creating a new campaign.
- The main menu has been reorganized so that tutorials have their own dedicated button, making them much easier to find.
- When returning to the main menu, the game will now reload the menu that was last used while leaving the main menu. This means that if the player starts a quick match and then returns to the main menu, it will automatically display the quick play menu. The same goes for the tutorials, online, and campaign menus.
- A progress bar will now display while on the campaign map screen if there is an automated review in progress for a previous match.
- Tooltip icons have been added to all menus which have labels containing additional information (board settings, playback settings, AI settings, general settings, quick match, online challenge match, online find match).
- Updated the formatting of opponent rank restriction in the online play Find Match menu.
- Fixed a typo in both the Nets and Capturable Shapes tutorials.
- Fixed a display issue for the next AI recommendation button which was being hidden under some circumstances when traversing the move tree too far in a separate move branch.