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99 Anime Girls Launching Early!

Dear gamers, thank you for wishlisting my game! I have decided to bring the launch date forward from the 16th of April to the 27th of March because I am bored of waiting for my game to launch. I figure this move will get the game into people's hands earlier at the expense of maybe a few more wishlists. Meh. Just play it. Do the levels. Try the speed run mode. Give some feedback. Have fun.

Important note: My game is designed for 9:16 portrait mode. If I made the screen area bigger monsters would behave differently and the player would be able to see way too far ahead making the game too easy. Now, I realize that most PC gamers have a landscape screen. All this means is that there will be black boxes on the sides just like when you're running an old retro game designed for a TV or something. I actually don't mind those black boxes - you soon forget about them when you're in the game. I have decided not to put in bezel art at this stage as I don't want the distraction and also I don't know how I would go about implementing it.

With that small note aside, I really look forward to people playing and enjoying my game. I have put in around 2 and a half years of work to get this far and I'm proud of what I have achieved. I hope you'll give it a go, support indie development and enjoy it. There should be something there for everyone - and for those who want a challenge, please clock my game. I challenge you to just finish all of the levels, and if you can do that, find all of the secrets and get all of the achievements. Good luck, have fun.