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Ships At Sea News

Wheelhouse Instruments

Wheelhouse Instruments Fully Operational - Fuel, Clock, Compass, and Speedometer Integration Complete!

Ahoy, fellow seafarers!

We are excited to announce that we have made significant advancements in the instrumentation of your vessels. Our goal is to provide you with the best maritime simulation experience possible, and we have worked tirelessly to ensure that your wheelhouse is equipped with top-of-the-line instruments that will aid you in your journeys across the open seas.

In Ships At Sea, these instruments are now fully operational and ready to enhance your maritime experience by monitoring fuel consumption, ensuring precision in staying on course, and more.

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[h3]Fuel Gauge[/h3]
Keep an eye on your vessel's fuel levels with our newly integrated fuel gauge. Never again will you find yourself adrift. Stay ahead of your journey and plan refueling stops around the map efficiently.

[h3]Clock[/h3]
Time is of the essence when navigating the vast sea! With our finely tuned clock, you'll always stay on schedule, whether it's charting courses to pick up your fishing gear or completing a mission as a cargo transporter and service operator. Stay synchronized with precision.

[h3]Compass[/h3]
Navigate with confidence! You can now steer your ship true to its destination using the cardinal directions, regardless of the elements.

[h3]Speedometer[/h3]
Utilize your vessels speed with instant feedback to make necessary course adjustments for peak performance.

As you progress through the Early Access phase, your vessels will grow in size and complexity. With this growth, additional gauges such as Oil, Volt, and Temperature will be implemented, introducing fresh gameplay elements. Keep an eye out for new challenges and strategic depth as you captain larger ships through the ever-changing maritime landscape.



Join our community on Discord

- Team Misc Games

Ships At Sea - Official Gameplay Trailer

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Explore your passion for maritime adventures with Ships at Sea - a cutting-edge maritime simulator that leverages top-tier technologies like Nvidia Waveworks and graphics to provide immersive gaming experiences. Take on the vast seas with up to 4 companions and embark on an adventure that offers a plethora of vessels and features to unlock throughout the Early Access phase.

Ships at Sea will be available on Steam, Epic Store, and Windows Store on May 9th, 2024, during its early access release.

[h2]Wishlist Now![/h2]












Ships At Sea - Development News #27

[h3]Unveiling the Exciting Trio - New Vessel Classes Join Ships At Sea Fleet![/h3]

Introducing three new vessels: Cargo, Service Operator, and Fishing Boat Class 2, designed to take your seafaring experience to new heights!

[h2]Cargo Boat[/h2]



A boasting length of 11 meters and a cruising speed of 12 knots, perfect for navigating the high seas while mastering cargo handling with the basic crane at the ports.



[h2]Service Boat Operator[/h2]



For those seeking swift and efficient maritime missions, welcome aboard the Service Boat Class 2, a 13-meter vessel capable of reaching speeds of up to 30 knots.



[h2]Fishing Boat[/h2]



And for avid fishers craving the excitement of the open waters, join the expedition with the Fishing Boat Class 2, a 10-meter vessel offering a cruising speed of 9 knots, promising unforgettable fishing adventures as you seek out the perfect catch.



Get ready to set sail and experience the next wave of excitement in Ships At Sea!

Join our community on Discord

- Team Misc Games

Ships At Sea - Development News #26

[h3]Introducing A New Feature - The Radar[/h3]

Exciting Licensing Announcement. We´re delighted to reveal a major partnership for Ships At Sea - The Radar! This collaboration with the renowned experts at ProNav & JRC marks an epic milestone in our journey. For the first time in our simulation game series, radar technology is making its grand entrance, which is really exciting!



Radar devices are not just gadgets, they are the lifeline of navigation. With this exciting addition, we are not just enhancing immersion, we are propelling players into a whole new dimension of maritime adventure! Just imagine the thrill of navigating the open waters with unprecedented clarity and precision. From charting your course to avoiding treacherous obstacles, the radar opens up a world of possibilities.



Get ready to experience the true essence of maritime exploration like never before! Stay tuned for further updates as we embark on this exhilarating journey together in Ships At Sea.

Join our Discord community!

- Team Misc Games

Ships At Sea - Development News #25

[h3]Unleashing the Power of Exhaust Particle FX![/h3]

Welcome to the next chapter of our development news - the completion of our Exhaust Particle FX for the boat´s engine. Prepare to be captivated as we dive into the details of this immersive addition that brings the heart and soul of your boat to life.

Our team has meticulously crafted a particle effect that not only enhances the visual appeal of your boat but also adds a layer of realism to your maritime journeys. The Exhaust Particle FX is designed to reflect the condition and performance of your boat, creating a dynamic and visually engaging experience.



The Exhaust Particle FX has two functions - one for normal smoke, the other for a broken effect. Normal smoke indicates your boat is running smoothly. The broken effect appears when the engine malfunctions, with darker smoke and fiery particles. All this provides you a visually striking representation of your boat´s health.

Join our community on Discord


- Team Misc Games