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Ships At Sea News

Small hotfix

Releasing the next patch for Ships At Sea! This update should bring significant improvements.

  • Disabled cargo from savegame (This requires some additional work and will be fixed soon.)
  • Fuel usage will now be based on in-game time rather than real time.
  • Fixed problem where loading a save game would cause FPS to drop to almost zero (This was due to a problem with cargo losing references and spawning thousands of objects, which significantly impacted performance.)
  • Improved the crane to correctly remove the cargo from the cargo area after loading it onto the ship.


PLEASE NOTE:
Cargo missions are currently disabled in the savegame. Please make sure to complete any cargo missions before saving, as they will be lost otherwise. We are working on improving how cargo and missions are saved and hope to have this issue resolved soon!

Thank you for your continued support and feedback. Set sail and enjoy the latest improvements!

Next small hotfix

We've just released another hotfix as part of our ongoing efforts to improve Ships At Sea. This patch addresses several issues, please see below:

  • Fixed a possible crash when changing input bindings
  • Fixed a engine bug related to D3D12 residency management that caused a crash
  • Reduced max waves during normal weather and during storm (Temporary fix)


Thank you for your continued support and feedback. We appreciate your patience as we work to make the game better with each update.

- Team Misc Games

Small hotfix for major crashes!

We sincerely apologize for the inconvenience caused by the crashes on the initial release. We are pleased to inform you that the issue should be resolved with the two hotfixes, and the patch is now available.

Thank you for your patience and support!

Here is a small hotfix that fixes a few major crashes.
  • Fixed a possible crash when joining multiplayer session
  • Fixed a crash when accessing inventory


- Team Misc Games

Ships At Sea

Ahoy, Navigators!

We're excited to announce that the Early Access version of our highly anticipated game, Ships At Sea, is now available! After months of hard work, dedication, and invaluable feedback from our community, we're ready to set sail with you on this incredible new simulation adventure.

[previewyoutube][/previewyoutube]

[h3]What is Ships At Sea?[/h3]

Ships at Sea is a captivating ship simulator that allows you to take command of various vessels such as cargo, service, and fishing boats. You can navigate treacherous waters and experience the life of a mariner. With stunning graphics, licensed boats and equipment, and a richly detailed world, the game promises to immerse you in the maritime world like never before. Additionally, Ships at Sea includes a multiplayer mode for up to 4 players, where each player has their own boat to complete tasks, and one player hosts the game. This setup allows you to explore and navigate the open seas with friends, enhancing the simulation experience. Co-op functionality is currently in development and will be featured after the Early Access release.

[h3]Why Early Access?[/h3]

Early Access allows us to open our docks to you, our dedicated players, to help shape the final stages of development. Your feedback is crucial in ensuring that Ships At Sea becomes the ultimate ship simulation experience. Don't worry if you start on a small boat, just like in real life, everyone begins their journey with a modest vessel. During our Early Access period until the final version, you will progress and unlock the next level of your boat class certification, you'll gain access to larger and more powerful ships. Each new boat class offers tailored gameplay features. Your ultimate goal is to command these impressive vessels:



[h3]What's Included in Early Access?[/h3]

  • Realistic Ship Handling: Experience the thrill of piloting 7 different boats, with more to come during the EA period.
  • Detailed Environments: Navigate through different weather conditions, day-night cycles, and dynamic water and buoyancy physics.
  • Career Mode: Start as an amateur sailor and progress to become a captain navigator, undertaking various missions and challenges.
  • Exploration: Discover ports and enter the shipyard.
  • Multiplayer Mode: Team up with up to 3 friends in a multiplayer experience where one player hosts the game.


[h3]Your Feedback Matters[/h3]

We are committed to making Ships At Sea the best it can be, and we can't do it without you. Join our community on Discord. Thank you for your continued support. Together, we'll navigate the uncharted waters and create something truly special.

Fair winds and following seas,

- Team Misc Games

Camera Zoom

Ahoy, Captains!

We are excited to announce a new feature added to Ships At Sea: the Camera Zoom option in the boat wheelhouse! This new functionality is designed to enhance your navigation experience, making it easier than ever to command your vessel with precision.

What’s New?
The Camera Zoom feature enables dynamic adjustment of the view within the wheelhouse, providing control at your fingertips for a closer look at instruments or a wider view of the horizon.





[h3]Key Features[/h3]

Enhanced Visibility:
  • Zoom in to get a detailed view of your instruments, ensuring you never miss a critical piece of information.
  • Zoom out to have a comprehensive view of your dashboard and surroundings, perfect for maneuvering through open waters.
Smooth Controls:
  • The zoom function provides a seamless transition between different zoom levels.
  • Easily accessible via your RMB, making zooming in/out quick and hassle-free.
Immersive Experience
  • Enjoy a more immersive maritime experience as you can now focus on the details of the wheelhouse or take in the panoramic views from the wheelhouse.
  • This feature adds a new layer of realism, making your time at the helm even more engaging.






Why You’ll Love It:
The Camera Zoom option is designed with you in mind. We listened to your feedback and understood the need for greater control over your in-game perspective. This feature not only makes navigation easier but also enhances the overall gameplay experience, allowing you to fully immerse yourself in the role of a captain.

As always, we value your feedback and invite you to join our community by visiting Discord. Your insights help us make Ships At Sea the ultimate maritime simulation game.

Stay tuned for more updates and happy sailing!

- Team Misc Games