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SGS Afrika Korps News

Version 1.5 available

The game is now using version 1.5 of the engine. Please find below the list of changes and improvements added

NEW
  • Battle view: Battle location highlighted on the map for easier recognition.
  • Battle List: the participants appear in a popup over the battle location name in the window, allowing examination of the units involved on both sides, quite useful to make later use of battle cards, among other advantages
  • Ergonomics: WASD keys to move the map (is QZSD on Azerty keyboard)
  • Information: more detailed Terrain info now provided in region windows, dynamically calculated from map conditions.
  • Streamlined UI: logic for button looks and position has been rethought and streamlined so that it is consistent in all parts of the game. Most windows now have less transparency and an outline to make them standout better. The top part of the screen has been re-arranged on a fixed top bar and fonts have been adjusted and changed, and a button to get current scenario information added,

  • In the 1941 and 1942 campaigns, the Axis convoys unit has been added and more Malta air operations (units and cards) are available. The convoys provide extra replacements but will cost VP when sunk (and replaced).
  • In the 1941 campaign only, both sides will receive 4 options cards at start and can choose to pay some with their VP, to add more flavour and opportunities to the campaign.

  • A bug that randomly destroyed air units inside structures has been fixed.



IMPROVEMENTS
  • Movement: Right click move on stack with immobilized units will select only the units that can move (no longer need to split them out of the stack to activate a move)
  • Combat: combat bonus are capped at -4/+4 (all modifiers of all kinds added)
  • Morale boosters are capped (here +4)
  • Morale can not exceed 9 (this is max cap, all modifiers from all kinds added)
  • FoW: reconnaissance cards can only view units not under fog of war now (but may be changed by specific scenario rules), so you no longer see or select yellow spots not visible normally.



WARNING Windows 10+ only: engine in version 1.5 only works on Windows 10 or higher. If you are still using an older version of Windows, don’t allow the update, lest you can no longer play the game.

Version 1.5 coming up for April 25th

On next April 25th, our game will be ported to version 1.5 of the engine. In addition to minor content changes and fixes, this version - already in place on most of our recent titles - will offer a much better gameplay experience to players.

In short (details published on April 25), what will apply to Afrika Korps:

NEW
  • Battle view: Battle location highlighted on the map for easier recognition.
  • Battle List: the participants appear in a popup over the battle location name in the window, allowing examination of the units involved on both sides, quite useful to make later use of battle cards, among other advantages
  • Ergonomics: WASD keys to move the map (is QZSD on Azerty keyboard)
  • Information: more detailed Terrain info now provided in region windows, dynamically calculated from map conditions.


IMPROVEMENTS
  • Movement: Right click move on stack with immobilized units will select only the units that can move (no longer need to split them out of the stack to activate a move)
  • Combat: combat bonus are capped at -4/+4 (all modifiers of all kinds added)
  • Morale boosters are capped (+4)
  • Morale can not exceed 9 (this is max cap, all modifiers from all kinds added)
  • FoW: reconnaissance cards can only view units not under fog of war now (but may be changed by specific scenario rules), so you no longer see or select yellow spots not visible normally.



WARNING Windows 10+ only: engine in version 1.5 only works on Windows 10 or higher. If you are still using an older version of Windows, don’t allow the update, lest you can no longer play the game.


Trailer for SGS Battle for Shanghai

Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam.

https://www.youtube.com/watch?v=LL-EIODn-XE

https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/

Future SGS Taipings developments

Some important news for you

Loyalty This Summer

SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design.

The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded.
Also, retreat in regions loyal to you will be allowed, even if just captured by the enemy.

Loyalty will also affect income (a region 50% loyal to you will bring only half income), and fog of war: you can see all details of enemy forces in regions that are stringly loyal to you...

This will come with two dozens of extra cards, and many more events.

So in short, a complete new (and improved) way to play

More Events

We will add new events to them, as provided to us by some of our dedicated players. Most good suggestions will be retained and implemented, such as:

  • Firefly warship capture (1860)
  • Baocun village anti-taiping rebellion (Zhejiang, large force, 1861+)
  • Ling Gong revolt in Taiwan (1853)
  • Shuntian Army uprising (Sichuan, 1859)
  • Alternative choices for Tianjing massacre (you will have the choice of which leaders to keep and which to execute)
  • and more...



More Units

  • New leaders, such as Augustus Frederick Lindley, Song Jingshi, Lan Chaozhu or Zhang Zongyu
  • River Forts (including Jiangnan fortress)
  • and more...



Game engine upgrade

All the next major engine update will be in the game. Some Taiping specific issues will be solved.

Price Change

Because of new content, the game price will be increased. The GOOD NEWS for all of you who already own the game by then is that you get ALL the above for FREE

Cheers

https://store.steampowered.com/app/1519060/SGS_Taipings/

Trailer for SGS Battle for Dien Bien Phu

Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954.

https://www.youtube.com/watch?v=K2KnY_6kRqg

https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/