Minor Update & Fixes (v1.1.2 ?5852)
Township Balancing
- Town Halls will no longer degrade. If your Town Hall is below 100%, it will require repairing back to maximum. It will not degrade anymore.
- Fixed Grasslands Biome percentage not reaching 100% due to a non-existent building (Issue #3312)
- Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct.
- Moved the Skip Task button to the right of the element so it is harder to accidentally (Issue #3325)
- Fixed Trader percentage button selection remaining green regardless of what percentage was selected (Issue #3322)
- Fixed Summoning Tablet Creation element scrolling outside of the main element (Issue #3319)
- Fixed Gem Finder Scroll not consuming while Mining (Issue #3304)
- Fixed Notification V2 elements displaying underneath Combat Minibar (Issue #3326)
- Fixed an issue causing demo versions to not save correctly with the reworked Township
- Tier 2 buildings no longer require 200 population to build. This is to ensure you can always build Herb/Potion buildings.
- Health now has a 25% chance to degrade by 1% per Town Update, instead of a 100% chance.
- Fixed frostspark sword translation.