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Minor Update & Fixes (v1.1.2 ?5852)

Township Balancing
  • Town Halls will no longer degrade. If your Town Hall is below 100%, it will require repairing back to maximum. It will not degrade anymore.
Fixes
  • Fixed Grasslands Biome percentage not reaching 100% due to a non-existent building (Issue #3312)
  • Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct.
  • Moved the Skip Task button to the right of the element so it is harder to accidentally (Issue #3325)
  • Fixed Trader percentage button selection remaining green regardless of what percentage was selected (Issue #3322)
  • Fixed Summoning Tablet Creation element scrolling outside of the main element (Issue #3319)
  • Fixed Gem Finder Scroll not consuming while Mining (Issue #3304)
  • Fixed Notification V2 elements displaying underneath Combat Minibar (Issue #3326)
Prior Hotfixes already implemented
  • Fixed an issue causing demo versions to not save correctly with the reworked Township
  • Tier 2 buildings no longer require 200 population to build. This is to ensure you can always build Herb/Potion buildings.
  • Health now has a 25% chance to degrade by 1% per Town Update, instead of a 100% chance.
  • Fixed frostspark sword translation.