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Britannia News

Week 2 Update

[h2]NEW[/h2]
  • (Localization) Added Chinese and Italian translations



[h2]IMPROVEMENTS[/h2]
  • (Battle) The Nation information window can now be opened for both opponents from the battle screen
  • (UI) The message window announcing that leaders leave the game now displays their portrait
  • (AI) AI of Nations without growth will not defend regions that cannot bring VPs anymore
  • (AI) Globally reduced risks taken when planning attacks



[h2]FIXES[/h2]
  • (Options) Fixed display bug happening when pressing 'Escape' while the Rules are open
  • (Localization) Added missing Portuguese translations
  • (AI) Fixed bug where the game could get stuck on second movement phase during major invasion
  • (UI) It is no longer possible to display the Information Window for a Nation that never enters play in the current scenario
  • (Battle) Fixed a bug where the leader still granted their battle bonus after retreating
  • (Roman to Brito-Roman conversion) Fixed a bug that allowed to select destroyed forts and convert them into Brito-Roman armies
  • (Submission) Fixed some situations where the players were not asked if they want to submit one of their nation while the rules allowed them to submit at that moment

Language and AI update

It's been more than 2 weeks already that Britannia is out!



Thanks to your support and feedbacks we've been able to work on AI and languages with this new update.

What's new with this update:

- AI improvement
- In-game languages added : Italian and Simplified Chinese

Get the latest update from the Early Access by following Britannia:

https://store.steampowered.com/app/1268420/Britannia/

FIRST UPDATE

[h2] *** IMPROVEMENTS ***[/h2]
  • (Camera) Reduced the lateral space that the camera is allowed to reach to avoid loosing the board from sight
  • (Romans to Brito-Romans) Improved AI choices of which fort/infantry units to convert into B-R infantry.
  • (HUD) Added Magnifier and Reset camera buttons
  • (Options) Added Edge Scrolling option
  • (Map) Reduced size of screen areas that trigger edge scrolling
  • (Nation Information) Added more information on goals: obtained goals have as many ticks as times they have been obtained; goals that are no longer reachable are displayed with strike
  • (AI) AI should no longer attack regions controlled by a nation of the same player. It will also be more careful not to start attacks with underpowered forces
  • (Battle) When a player rolls a 6+, any cavalry unit of its opponent will take that hit
  • (Battle) Decreased probability of AI Attacker retreating if none of its units has been destroyed


[h2] *** FIXES ***[/h2]
  • (Map) Fixed bug where some goals of the current nation were not displayed on the Map
  • (Battle) Fixed bug where old units disappeared from the Map at the end of a Battle while AI was playing
  • (Nation Goals) Goals that are not achievable anymore are no longer presented as achievable (e.g. Roman hold goals for regions where a fort has been built then destroyed)
  • (Timeline) Fixed bug where timeline would only display turn numbers after being re-open.
  • (Notification center) The hover highlight no longer covers the turn number thus preventing from opening the Timeline when a notification is displayed
  • (Camera) Fixed bug where camera could continue moving when the game has lost the focus (user switched to another application)
  • (Romans to Brito-Romans) Fixed bug where one possible conversion was never done (e.g. only 7 B-R created while 8 could be according to the rules)
  • (Battle) Fixed bug where all units would disappear from the Map after AI retreating from battle.
  • (Battle) Fixed a bug that prevented raiders from retreating to the sea
  • (Battle) Fixed a bug were still appeared in the battle after retreating
  • (Submission) Fixed a bug were the Submission phase was displayed with no reason
  • (Romans to Brito-Romans) Fixed a bug where human player could not choose which forts/infantry units to convert into B-R units
  • (Battle) Fixed a bug that allowed the defender to retreat without respecting the stacking limits
  • (Battle) Fixed a bug where the retreat button was disabled by mistake
  • (Battle) Fixed a bug where Normans got VPs when Danes or Norwegians killed Harold from the Saxons
  • (AI) Fixed a bug that allowed AI to land units on forbidden coastal regions
  • (Notifications) Fixed a bug that displayed empty notifications

Localization fix

In this first (very) small update, we fixed a bug that allowed to play in languages that are not fully supported yet.

Translations in Chinese, German, Italian, Russian and Spanish are on their way and will be added during the Early Access phase.

Prepare yourselves to conquer the British Isles with Britannia, now available in Early Access!



Buy it now and take advantage of a reduced price before its full launch later this year! Missed the last trailer and want to get a glimpse at what is Britannia? You can find it here:

https://youtu.be/eRan9-pKetw

Stay tuned and get the latest Early Access updates by following the game:

https://store.steampowered.com/app/1268420/Britannia/