1. Britannia
  2. News

Britannia News

Multiplayer Fix

We have worked recently to fix the known issues over multiplayer and the version updated today should solve most of your issues, in particular regarding the problems linked to poor connections.

We still work on other improvements that will come during the coming summer months, namely

* some know bugs on vassals incomes
* a way to speed up AI animations (too slow for now but required for our MP fix)
* other various rules minor fixes
* AI improvements

Thanks for your patience.

Britannia final release

We are pleased to announce that the Multiplayer version of the game is now available for play.
Therefore the game is now officially out of Early Access and in its vanilla 1.00 version.

Have fun with your friends and enjoy human vs human(s) matches.

We thank all of those who already supported us in the previous months and allowed us to achieve this stage.

Minor Update

  • Fixed the issue with Danes landing north of Lothian
  • Improved a bit Scot AI to let them focus more on mountainous Scotland than Strathclyde

Late October update

[h2]FIXES [/h2]
  • (Submission) Romans can now move through vassal-occupied regions when evacuating a region occupied by a new vassal.

  • (Move) Fixed region tooltip incorrectly indicating that moving through a vassal region without destroyed fort would cost 1 move point.
  • (Move) Fixed a bug that allowed moving units outside of the game steps where movement is allowed

  • (Scoring) Fixed a bug where a nation scored twice for eliminating a single opponent leader

Week 5 (August) Update

[h2]NEW[/h2]
  • (Languages) Added support for German and Spanish

[h2]IMPROVEMENTS[/h2]
  • (Localization) Improved readability of most texts in Chinese
  • (AI) AI will no longer grant full population points to its vassals

[h2]FIXES[/h2]
  • (Retreat) Fixed a bug where a nation could not retreat from a battle to an empty region if only a leader and a unit were alive. Fixed a bug that allowed Saxon Burhs to retreat.
  • (Victory Points) Fixed a bug where VP point limits were incorrectly applied and displayed to the player
  • (Nations) Fixed a bug where a nation still had a turn to play while having no unit left on the map and no chance of getting reinforcements this turn
  • (King events) Fixed scale of image and text announcing the arrival of a royal unit.
  • (AI) Fixed a bug that caused a nation not to move any units and could cause unit destruction by overpopulation. Fixed a bug where a nation did not invade if all landing regions were occupied by nations belonging to the same player. Fixed a bug were AI units were left in the sea while the rules required them to land.
  • (Battle) Fixed a bug where AI could retreat a Leader, leaving it alone in the retreat region
  • (Move) Fixed a bug where AI did not respect overrun rule
  • (Move) Fixed bug where Saxon Buhrs were granted 3 move points if contained in a stack with a leader
  • (Submission) Fixed a bug where Angles were asked to evacuate regions outside of Scotland + Galloway on Brigantes submission
  • (Map) Fixed a bug that could cause the units to disappear from the Map
  • (Submission) Fixed a bug were the window asking for submission appeared during AI movement, causing a whole range of unexpected behaviors of the game