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  3. New Update 1.6.7.

New Update 1.6.7.

- At the end of a game you can see new statistics such as damage done, damage received, healing done and precision. Now with this information at the end of the game you will be able to see your performance throughout the mission and thus know what to improve.

- The expedition system (tasks) has changed. They are now random, can be played as many times as possible, and will always grant the same amount of experience. This change forces the player to have to adapt to a random mission by playing various characters in order to fulfill the objective of the corresponding expedition.

- The performance of the game when there are many enemies on the screen has been considerably increased. Before there was a serious performance problem when there were more than 30 enemies on the screen, now there can be 5 or 50 and the performance is almost the same.

- New appearance of the main menu. The menu will now change as you progress through the story or open the game to add a bit more personality and feel more alive.

- Damage is now calculated more accurately. Before the game calculated the damage based on the damage that the player did in full, for example 90 damage and when you kill an enemy of 50 damage the game calculated that you did 90. Now the The game would calculate in that same scenario that you did 50 to it. This was done to keep the stats at the end of the game accurate, but it resulted in a lot of changes, the biggest one being that the Ultimate charge is slower.

- Due to the above, all the characters charge their Ultimate faster. The increase is between 10% to 20% depending on the character.

- A new introductory cinematic was added to the game. This to explain the context of the game in a clearer and more visual way.

- Reduced the amount of supplies to a more realistic amount. Now you can't get more than 1000, but the price of everything is reduced just the same.

- New clearer and more consistent interface. The interface of many elements has been revamped to be clearer and more pleasing to the eye.

- Increased the maximum level achievable to level 100.

- Cinemas and dialogues have been changed in the story.

- The difficulty of some missions has changed.

- Correction of several errors, some of them important.