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Skitt News

Update 1.4.9

Patch 1.4.9


- All characters' weapon recoil has been increased. Before it didn't feel like you were firing a weapon with power, now with the recoil in the weapons and in the player's vision there is a sense of the weapon's power.

- All converters (zombies) health reduced by 25%. Several comments said that the weapons of some characters did very little damage. Now with this change it will feel like all characters can eliminate enemies.

- The chance of "incubators" spawning when killing a converted increased from 6% to 25%. Being able to kill converters more easily makes the game too easy, with this change, not only the danger posed by the parasite is accentuated, but it also levels the overall difficulty of the game.

- Now the incubators take 10 seconds to grow and have a sound. It would be useless for more incubators to appear if they all took 90 seconds to grow, this would only disturb the player's visibility.

- Some songs that did not match the theme of the game have been removed. Several songs have been changed throughout the updates but it seems that people were still dissatisfied with this issue. Now several songs have been removed and have been replaced by others that are more in line with the theme of the game.

- Loading screens have been changed.

- Added new carriers and converters (zombies). Now that it is more common to find carriers through incubators, it is necessary to add more diversity.

- The option to invert the vertical axis has been added in the options menu.

- Visual improvements in the interface. It is easier to know when the player has the Ultimate available. The inventory interface was also simplified.

- Minor bug fixes.

Update 1.4.0

Patch 1.4.0


- The visual aspect of the entire game has been changed.

- Added new perks to the following characters: Carter, Einar, Marco, and Tony.

- Performance has been improved on some maps.

- Now the field of view can be adjusted from 40 to 100.

- The player interface has been improved.

- The aiming system in Richard and Marco's Ultimate has changed.

- Graphics settings are no longer chosen when opening the game. Now it is only chosen from the configuration menu.

- Graphic configuration options have been reduced and changed.

- Minor bug fixes.

Las partidas guardadas anteriores a esta actualización, podrían no funcionar debido a cambios en el código fuente del juego.

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Working on a new update.

I've been working on an update for several weeks that is going to bring some changes to the game like bug fixes and some implementations.

Some of the features that will come with the new update will be:
  • New interface for the player.
  • Performance improvement on some maps.
  • Improvements in the configuration options.
  • New perks for some characters.
  • Correction of several errors.


The update would be available around the end of this month.

Update 1.3.0

Patch 1.3.0


- There are visual improvements on some maps and in the game in general.

- The first missions of the game have been completely changed to be clearer when explaining the game.

- New cutscenes and missions have been added to the story.

- Added the mechanic of being able to converse with the characters to learn more about them.

- Special missions available. They are missions with unique game modes.

- There are two new game modes available: Protect your teammates and recover.

- Now you can check the changes of all updates within the game.

- The character "Puch" has changed the way he reloads his weapon.

- Minor bug fixes.

Saved games prior to this update will not be able to function due to changes in the game's source code.

New update 1.1.1

Patch 1.1.1
Some of these implementations are temporary and may change in subsequent updates.

- Added a tutorial in the story that is clearer when explaining the classes and the game in general.

- Made adjustments to the game mode "Protect your partner".

- There are changes in the interface.

- Now you can adjust the music volume in the settings.

- Minor bug fixes.