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Starship Troopers: Extermination News

Double XP Weekend (August 23rd - 26th)

[h2]Troopers![/h2]

The Federation is happy to let you loyal members of the Mobile Infantry know that we will be holding a Double XP weekend from August 23rd to August 26th. Gear up, troopers, and go exterminate those pesky arachnids in the name of the Federation!


In addition, for the troopers that haven't seen it yet, Offworld made its way to Gamescom. We recently revealed details on the next planet, our single-player experience, and the next foe you'll face as part of the Mobile Infantry coming in 1.0 this October. Catch our newest Trailer and Development Diary below:

[h3]ST:E Gamescom Trailer[/h3]
[previewyoutube][/previewyoutube]
[h3]ST:E Gamescom Dev Diary[/h3]
[previewyoutube][/previewyoutube]
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If you're In need of some troopers to help in your mission in ridding those bugs, come join the ST:E Community Discord today! Team up, unlock new weapons, upgrade your gear, and the most important objective of all:

[h2]Kill em' all troopers![/h2]

https://store.steampowered.com/app/1268750/Starship_Troopers_Extermination/

Starship Troopers: Extermination announces the Tanker Bug, Boreas, and More!



Listen up, Troopers message incoming from the United Citizen Federation!

Offworld has landed in Cologne, Germany for Gamescom ahead of the Starship Troopers: Extermination launch on console for PC, PlayStation 5, and Xbox Series X | S this coming October 11th, 2024. As part of this event, troopers were able to get a special inside look showcasing the next Arachnid foe of the Tanker Bug, our new frosty locale Boreas, and also a first look at General Rico’s Special Operations Group (S.O.G.).


The Tanker Bug is a new enemy variant that is as deadly as it is massive, appearing just as it did in the 1997 film and necessitating careful strategy and teamwork to take it down. This ferocious and imposing Bug can burst through the ground without warning during matches, challenging players with its unpredictable nature and devastating incendiary stream. Don’t expect to bring down the Tanker Bug with bullets from afar; players should look to inspiration from the daring tactics of General Rico himself to exploit its weak points to defeat it.

Boreas, meanwhile, is a new ice planet, recently infested by the arrival of a Bug meteor. Set to debut alongside the console launch, this chilling environment presents a new battleground where players will face Bug variants adapted to the frigid environment in the Frost Drone and Frost Warrior.


Casper Van Dien reprises his role as General Johnny Rico. Code-named Special Operations Group (S.O.G.), this new solo play mode sees the player undertake a multitude of missions dispatched by the General himself as he brings together the best of the best from Spec Ops divisions within the UCF for top-secret assignments. Varying in scope and objectives, these missions are designed to prepare soldiers for the more challenging 16-person multiplayer missions; additional missions will be added in subsequent content updates beyond the October 11th launch.


If you missed out on the Gamescom you can catch up on our 1.0 release trailer and our Dev Diaries below!

[h3]Gamescom 1.0 Release Trailer[/h3]
[previewyoutube][/previewyoutube][h3]Gamescom Dev Diary[/h3]
[previewyoutube][/previewyoutube]
Starship Troopers: Extermination is still in Early Access, and is currently available for $29.99 USD—a lower price point than it will be when it launches into 1.0 on October 11th, 2024 for PC, PlayStation 5 and Xbox Series X | S. The Tanker Bug is not to be underestimated, and we need all the troopers we can get. Grab some friends and enlist today to ensure the safety of our people and earn your citizenship!

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If you need to find fellow troopers to help take down the pesky Tanker Bug come 1.0, we invite you to join the ST:E Community Discord! There you can find the most up-to-date information on the development of ST:E!

[h2]KILL ’EM ALL, TROOPERS![/h2]

Helldivers 2 rival Starship Troopers Extermination details 1.0 revamp

It's no secret that Helldivers 2 borrows a lot from Starship Troopers. The game's galactic war against bugs, thinly veiled critique of fascism, and over-the-top action are all staples of the 1997 film. Arrowhead's beloved shooter wears this inspiration on its sleeve, but before the bombastic co-op game even came out, the universe of Heinlein's novel was already being adapted into something very familiar. Starship Troopers Extermination has been quietly chugging away in Steam Early Access for over a year now, and with the full 1.0 launch looming, there are plenty of massive changes coming.


Read the rest of the story...


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A Starship Troopers FPS game is coming from the Squad devs

Starship Troopers: Extermination Living Roadmap Update

Update 0.8.0 Hotfix #2 Patch Notes

Update 0.8.0 Hotfix #2 is available for troopers to download June 28th at 1:30PM PT (GMT-7)

This update is a hotfix to address community-reported issues following Update 0.8.0. If you'd like to discuss Update 0.8.0 Hotfix #2 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!


[h2]Horde Spawning Temporary Fix[/h2]

Troopers may have experienced issues completing Horde mode, which prevented Horde waves from being completed. We have investigated the issue further and have discovered a cause.

During a Horde wave, we found that some Bugs would disappear or not spawn but still be listed as needing to be killed in the Mission Objective. The disappearance of the bugs is what prevented troopers from completing Horde waves.

We are still digging into where these Bugs end up, we suspect Brain Bugs to be involved. In the meantime, we are deploying a temporary fix that involves some other changes around it

[h2]Horde Spawning Changes[/h2]
  • Horde waves will now queue up DOUBLE the amount of Bugs to spawn.
  • The waves will still only require you to kill the original amount.
  • Ex: If a wave wants you to kill 50 bugs, it will spawn a total of 100 over the course of the wave.
  • At the end of each wave, any remaining bugs on the field will burrow.
  • At the end of Wave 10, the bug will not burrow but continue to assault you.
  • The dropship extraction is now INCREASED to the normal 3 minutes since you have to deal with bugs now.
  • The Speed Modifier has been REMOVED from Horde Mode. We will reintroduce it when we have a solid fix in place.
This is a temporary fix we have in place to enable Horde mode for troopers, but it does have a few neat design additions to how Horde games will play out.
  • There is no longer a need to seek out and track bugs down; there are plenty to exterminate, keeping the pacing high until the end of the wave.
  • The end of Horde change is just something we are trying, and we will see how people feel. Whether you extract or not, you still get the XP reward from finishing the wave and completing Horde, and it brings back the excitement of extraction.
We are committed to finding a lasting solution for Horde spawns. In the meantime, we hope this hotfix will bring troopers back into the excitement and action of the Horde gamemode!

[h2]Modifier Changes[/h2]

We will be ENABLING the Warrior Ambush to all matches EXCLUDING Horde and Hive Hunts. This is to help with the low Bug counts troopers experience during base defense.

[h2]Known Issues[/h2]
  • Troopers may face a lower rate of Bug spawns than expected. We are currently investigating our spawner logic for Bugs.
  • When Bugs burrow, shooting them or interacting with them in any way that causes an animation will cause the burrow to break. With our temporary solution, this animation break will be more obvious to the average trooper.
  • Bugs may also look like they are popping up briefly from burrows. With our temporary solution forcing bug burrows of so many bugs, this will be more obvious to the average trooper.
  • Troopers may find themselves stuck in spectator view after being revived from the incapacitated state. The current workaround is to ask fellow troopers to incapacitate and revive you again. We will be adjusting our friendly fire systems until this is fixed to prevent troopers from being erroneously marked as Federation Traitors til this issue is resolved.
  • Team Voice Chat sometimes stops working during a match. We are working with our Voice Chat provider for a solution.
  • Previously usable controller bindings and settings may run into issues being changed. As an alternative fix, you may try using Steam Input.
  • Troopers may see flickering texture issues If “Persistent Blood” in the settings is ENABLED.
  • Troopers may find Bugs phasing through built gates and Carnage body piles.
  • Bugs may experience increased knockback and float-off when affected by stagger.
  • Extended Magazines may double your rounds. This is not intended, and respawning will cause this to go back to normal.
  • Grenade cooldowns reset if you are incapacitated if it is still in cooldown.
  • NVIDIA Shadowplay currently may not function.
  • Missing labels and descriptions for the “Axis Bindings” settings menu.