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Starship Troopers: Extermination News

Mission Briefing: Mutated Sands (Update 0.3.0)

Deep Space Vanguard, atten-TION! Latest orders are in from Terran Command so knock off the grab-ass and– well look at that: subject line reads “MUTATED SANDS - GET SOME, TROOPERS”. Seems the brass think you apes are gonna like what’s coming.

First up, you are all to be commended for your ongoing successful captures and extractions in our initial theater of combat on Valaka. So successful, in fact, Military Intelligence has seen fit to expand it some: our southern Fuel Depot is in need of rescue and reinforcement. Been too many revolutions since last contact from them, let alone since HQ has received their resource output. The industrial complex is situated cliffside, north face overlooking a deep valley. Should make it a cinch to fortify against the Bugs, but you all know those Arachnids are nothing if not clever. Anticipate being sent that way for your upcoming AAS and ARC missions starting middle of next week - check upcoming deployment for details. And Troopers, try to keep your weapons pointed AWAY from the Fuel Depot. FUEL Depot, yeah? Okay, moving on…


…what the hell are Mutators? Apparently, the Bugs AND the planet itself are about to make combat even more interesting, folks. The geeks at Military Intelligence report we should expect changes - Mutators - with each mission moving forward (well, except for the easy ones). We will be seeing Bug and Trooper damage variability, frequent ambushes, and global conditions endemic to the Valakan surface: sandstorms, near-zero visibility, even gravity can’t be trusted. Huh, live-fire field tests of experimental weapons - don’t worry your pretty faces, we’ll follow up with Command about that one. Expect up to three unique Mutators in the mission selection phase soon, copy? Hmm, note at the bottom says next page will help even out the odds.


Are these… blueprints? Oh, hot damn! Vanguard, allow me to introduce you to your new best friend for base building: the Twin Machine Gun Emplacement. …those who yelled “TOWER LET’S GO” just now, the enthusiasm is appreciated but the lapse in protocol isn’t - ten laps around the barracks, listen in on comms and hop to. That said, this prime piece of heavy firepower can be installed just about anywhere in a viable base location: built on the ground, placed along walls, and yes, mounted in towers. However, it demands two Troopers to operate, one to fire and the other to keep the weapon repaired - the eggheads who designed it didn’t have durability in mind, the thing damages itself as it’s fired. One Trooper could feasibly jump between firing it and repairing it but suffice to say it is not advised.

Looks like that’s about it, just this verbatim command on the last page: “Troopers are to submit the following weapons to the armory for retooling: Morita MK1, Morita MK1 Carbine, Morita MK3 SAW, TW-202-L Morita Hawkeye, TW-109-E Emancipator, TW-101-S Peacemaker, C-32 Chi-Hong Grenade Launcher”. You heard the word, Vanguard - master of arms wants to field-strip and tune those primaries and secondaries. Calm down, you apes, you’ll get them back before Mutated Sands kicks off. Now double-time it to the armory, drops to the Fuel Depot begin in 48 hours, 1000 local Valaka time. Dismissed!

Pyre out.

Announcing Starship Troopers: Extermination Update 0.3.0: Mutated Sands

Update 0.3.0: Mutated Sands, Starship Troopers: Extermination's first medium Deployment, will go live on Thursday, June 22 at 10:00 AM PT (GMT-7)! The game servers will be briefly unavailable during this medium Deployment and players will need to update the game client.

Headquarters seeks to reinforce a new location on Valaka: the Fuel Depot. To help Troopers in this mission, the Twin Machine Gun Emplacement will now be constructible in bases. However, Valaka and the Bugs are about to get even more challenging: Mutators will add conditions to AAS and ARC matches above Recruit (Easy) difficulty. Also, the armory will be tuning and rebalancing all primary and secondary weapons in the arsenal thanks to R&D’s efforts in the field.

Military Intelligence will share details on these features and more closer to Mutated Sands’ release.

Pyre out.

Starship Troopers: Extermination is a 16-player co-op FTS/RTS hybrid with lots of promise




Popping into early access on May 17, Starship Troopers: Extermination is a bit of a unicorn: a 16-player co-op FPS with strategy base building elements from the makers of Squad. Giant bugs who view you as a wandering happy meal with an inconvenient ceramic armor wrapper. As a long-time lover of the strange genre blend of strategy, multiplayer, and FPS—dating all the way back through the Natural Selection games, Empires mod, and co-op fare like Deep Rock Galactic and Payday—I had to see what Extermination was all about. Turns out it's a promising foundation for future fort building and bug gut splattering...
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Starship Troopers: Extermination Early Access Roadmap

Troopers! By now you have spent time on Valaka and have some idea what we are up against. You’ve stood toe to claw with the Arachnids. You have eaten pain and spit out glory. You have seen your fellow Citizens fall yet you kept up the fight.

Here’s the skinny: Military Intelligence suggests we haven’t seen the worst the Bugs have to offer down there. Seems they’re gonna come in stronger and greater numbers. Securing Valaka from the Bugs is shaping up to be a brutal challenge and we will likely pay dearly for every inch of dirt. Speaking of which, this rock soon won’t be our only battleground - we’ll fight this scourge wherever it dares show its mandibles!

Ready for the good news? Review the dossier issued below. It represents our latest intel on what’s coming, where it’ll be, and how we’re gonna dropkick their Bug asses into the nearest black hole!

Please note, this roadmap is subject to change based on player feedback and development shifts.



You will not lose heart. You will not quit. We are the Deep Space Vanguard - the elite! The Federation expects the best and we provide the best. We’re going to make sure you’re ready to meet whatever the Bugs throw at us head on. As we speak, R&D is hard at work developing these new armaments, greater specialization tools, and battle-ready vehicles so that our Troopers can rise to the challenge wherever it leads. For now: commit the above intel to memory, survive the fight, and look forward to your new toys!

Pyre actual out.