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Starship Troopers: Extermination News

Announcing Update 0.5.0 - Hives of Valaka

Troopers, gear up for an adrenaline-pumping descent into the very heart of Valaka in our most explosive update yet! Update 0.5.0 - Hives of Valaka will release on Steam on Thursday, October 12th!


We’ll have more information released in the coming week before launch, but here is a taste of what you can expect in this new update:

[h2]New Features[/h2]


  1. Hive Hunt Game Mode - Dive deep into the treacherous caverns of Valaka with your squad of four Troopers. Your mission? Deliver nukes straight to the heart of the Arachnid nests and blast those Bugs to smithereens!

  2. Trooper Utilities and Class Perks - Choose from a fresh selection of class utilities and perks to customize your loadout for maximum Bug-blasting efficiency, and to give you an edge in the new Hive Hunt game mode.

  3. New Reload Mechanic for the Twin MG - Coordination is key! Introducing a brand new reload mechanic for the Twin MG. Sync up with your squad mates to keep the lead flying and the Bugs dying.

  4. New Weapons - Equip yourselves with cutting-edge firepower to take the fight to the Arachnids. The Armory is now stocked with a couple of powerful and game-changing additions that will leave the Bugs begging for mercy.

  5. Improved Trooper Models - We've overhauled Trooper models to ensure you look as sharp as your aim. Get ready to stride into battle with confidence and style!

  6. And More! - We've listened to your feedback and made a slew of other tweaks, improvements, and optimizations to make this the most immersive Starship Troopers experience yet!

Get ready to experience the heart-pounding action of Hive Hunt, Troopers! Suit up, grab your gear, and prepare to annihilate the Arachnid threat. Update 0.5.0 - Hive Hunt is on its way, so stay tuned and prepare for the drop!

Mission Briefing: Hives of Valaka

Attention, Troopers! Pyre Actual here. Sit your rears and open your ears! Mission Command has seen fit to transmit a SITREP to prepare you for a new upcoming mission.

Allow me to read it to you.

[h3][MISSION BRIEFING: HIVES OF VALAKA][/h3]

ahem.

Prepare yourselves, valiant Troopers, for a descent into the very bowels of the treacherous planet Valaka! The Bugs have been permitted to harass our operations with impunity for too long – it’s time to bring the fight to them!!

As the battlefront shifts, so too must your unyielding resolve. We’ll be sending teams of 4 into the subterranean depths. This will bring new challenges to you and your squad, as you fight through hordes of Arachnids in order to deliver a nuclear payload directly into their Hives. Engage the enemy with the ferocity and determination of the Federation’s best, for within these caves you’ll discover the crucible in which you shall be tempered!!

This hostile, pitch black terrain will test your mettle, demanding adaptability and impeccable teamwork! Abandon your fear and stand resolute in the face of the impending darkness. The survival of humanity hinges upon your courage and tenacity. Rally your fellow Troopers and fortify yourselves. Together, we shall strike at the very heart of the Arachnid menace!

Our triumph is inevitable, for we are the Vanguard of humanity, the Mobile Infantry, and our legacy is one of unyielding bravery.

Provehito in Altum, brave Troopers!

[h3][END OF TRANSMISSION][/h3]


And that’s it.

Stay vigilant! We will be sending out further directives from Mission Command in the coming days. Now get out there and be ready to hit ‘em where it hurts!

Pyre Actual Out.

FedNet wants to get to know YOU

Hey everyone! In an effort to better understand the troopers contributing to the war effort, we've created a questionnaire for all of you. If you can take a couple minutes to answer a few questions about yourself, the Federation will appreciate your service. Thanks for doing your part! 🫡

[h2]Questionnaire[/h2]

September Q&A

Hey Everyone, we're back with another Q&A! A very big thanks to everyone who submitted a question this month, the response has been overwhelming. We wish we could answer all of them, but of course we have to make sure we don’t get into too much trouble with HQ. If you missed our last Q&A transmission, you can find it here: August Q&A

[h2]Questions[/h2]
Now let's dive right into your questions!

What's the roadmap going to look like regarding weapons?
We are looking to add multiple weapons every year for each class.

Will there be customization for Classes?
Yes, we will be looking to add customization that really brings out each trooper's individuality. That being said, each type of customization must be grounded in the Troopers Universe.

Different ammo types that are better for different types of bug?
We love this idea, we have bounced around some thoughts in this area. We want to make sure each damage type has a reason to exist and has a risk vs reward against the Bug threat.

Will there be any weapons from Starship Troopers 2 and more from the New Animated Movies?
Short answer is Yes.

Could there be an air-strike mechanic?
Yes one day for sure, it is something we want to incorporate into the game, we are looking at is it a power up item or something that incorporates base building, for example a communication building.

PVP Mode?
Not at this time.

Will there be an in Game Friends/Clan list?
In regards to friends we have an approved design and we will be rolling out a more robust friends feature in 2024. Now since you brought up Clans, well some news to share is that we are really excited to bring a clan experience to the game and we are hoping to launch our version of clans with the first iteration of Galactic War in early 2024.

Any chance for an 8 player game mode?
Yes, we are planning on having many of our modes available for different party sizes.

Is there any chance Support will get back the power up build tool?
Great question, since we are actively designing our Class Progression 2.0 for 2024 these are the types of discussions we are having. This feedback is very valuable in how the final system handles perks for classes.

What parts of the Starship Troopers IP are you able to draw from?
We can use anything from the five films of Starship Troopers, Starship Troopers 2: Hero of the Federation, Starship Troopers 3: Marauder, Starship Troopers: Invasion, and Starship Troopers: Traitor of Mars.

Will we see any plans to add lore into the game?
Yes, we want to have a very robust metagame around lore, we want to make it more than just a codex. As we get closer to finalizing the design we will share more.

Will there ever be a story/campaign mode, or any intention of adding a Solo (PvE) gamemode?
We realize there's a great number of players out there who want to contribute to the war effort but through a more solo-driven experience. While we can't commit to anything right now, we are actively investigating what a solo-esque experience might look like for our game, but we can honestly say we are not looking at adding a traditional narrative campaign.

Can you give us an idea on how Galactic War MetaGame impacts how people play?
All we can say is that more news is coming in the next couple of months for our Galactic War MetaGame. We plan on releasing our first iteration of Galactic War in early 2024. Look for an updated Roadmap to come mid to late October that highlights that and other updates to the Roadmap.

Are there any plans to bring the gameplay down into the bug tunnels?
Yes, really really soon.

Where does Hero of the Federation Difficulty fit into the Future Roadmap?
Closer to launch, we are very hesitant to add in more difficulty levels until we release Galactic War.

Flying Bugs?
Yes, eventually we want to include them in the game.

Any chance of upgrading the player amount per server?
Not at this time, our focus is currently to have our servers accommodate up to 16 players.

Will the Class level cap be extended?
Yes, we will be updating the Level cap really soon, then maybe one more time in our lead up to our Class Progression 2.0 reset coming in 2024.

Will there be a Tutorial expansion?
Not at this time, but as the game receives more features we will look for opportunities to flesh out the tutorial experience.

Will there be Tactical map upgrades?
Yes, we have a new tactical map design that we will be looking to roll out in 2024 that includes more options to help the player navigate the levels, find squad mates and provide more in-game information.

Thank you so much for being such an awesome community and joining us in this adventure!
Starship Troopers: Extermination Team Out!

Update 0.4.1 Patch Notes

We have the 0.4.1 Patch coming at 10:00 AM PT (GMT-7) on Wednesday, August 30.

This Patch will fix a handful of community-reported issues, along with a few improvements and adjustments to Starship Troopers: Extermination.

Notable Bug Fixes:
  • The player stats screen was displaying the wrong text for a few weapons and abilities.
  • Horde mode: Killed Bugs were sometimes not counted towards the kill count.
  • Horde mode: Fixed an issue spawning with a black screen.
  • Fixed a client crash.
  • Fixed an occurrence where players could be placed into one squad above the 4-player limit.

Notable Quality of Life Improvements
  • Removed player rank restrictions on difficulty levels to find matches after a set time.
    • Example: If you search Recruit Mode, it will search within Recruit Mode. If it fails to find matches within 75 seconds, it will expand to search Normal (Trooper) Mode. After 100 seconds, it will expand to Veteran.
  • The party system will use the party leader’s rank to determine if the party can join a mode instead of the lowest party member’s level.
  • Removed Horde from Quick Play Options so new and returning players can experience AAS and ARC game modes with optimized queue times across all regions. Quick Play will remain with AAS and ARC moving forward.