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Beta 9 "Pimp My Guns" Balancing Patch (Beta 9.7.0)

In response to recurring feedback about balance issues, I've made several important changes:

[h2]Improvements[/h2]
  • Nerfed the SWAT faction accuracy modifier (+50% -> +30%)
  • Tweaked weapon stats and prices (most important change: nerfed the Dirty44 revolver)
  • Nerfed frag grenades explosion radius
  • Tweaked the price of grenades (cheaper for all except frags)
  • Nerfed the damage reduction of all the shields
  • Reduced the amount of MiniZs in the arsenal of the enemy gangsters
  • Hide clouds when they block the player's vision
  • Improved game loading performances
  • Updated translations


[h2]Fixes[/h2]
  • Fixed some transparent doors actually blocking vision
  • Fixed weapon tooltips not taking into account the faction modifiers
  • Fixed the overlapping sniping spots in the FBI "Foolish Widow" skirmish mission
  • Fixed the invalid campaign mission objectives