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No Plan B News

Beta 9 "Pimp My Guns" Patch (Beta 9.8.0)

[h2]Improvements[/h2]
  • Lowered the perk prices
  • Tweaked some skirmish mission maps
  • Tweaked some weapon attachement stats
  • Switch to the correct storey when dragging an aiming target or a grenade
  • Only show the "next mission" button in the game over screen when there's a next mission
  • Updated translations


[h2]Fixes[/h2]
  • Fixed the game being unplayable while offline
  • Fixed some shields not changing color when hovered

Test Branch Update! (Beta 10.0.2)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Added new room layouts


[h2]Improvements[/h2]
  • Integrated all the recent Beta 9 improvements
  • Improved the external props randomization
  • Increased the chances of generating exterior maps
  • Removed the exfiltration/escort out entry points from big rooms
  • Unlock the timeline when clicking on a door or a grenade


[h2]Fixes[/h2]
  • Integrated all the recent Beta 9 fixes
  • Fixed building generated without entrance
  • Fixed the front pouch of the SWAT skin floating in the air


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Beta 9 "Pimp My Guns" Balancing Patch (Beta 9.7.0)

In response to recurring feedback about balance issues, I've made several important changes:

[h2]Improvements[/h2]
  • Nerfed the SWAT faction accuracy modifier (+50% -> +30%)
  • Tweaked weapon stats and prices (most important change: nerfed the Dirty44 revolver)
  • Nerfed frag grenades explosion radius
  • Tweaked the price of grenades (cheaper for all except frags)
  • Nerfed the damage reduction of all the shields
  • Reduced the amount of MiniZs in the arsenal of the enemy gangsters
  • Hide clouds when they block the player's vision
  • Improved game loading performances
  • Updated translations


[h2]Fixes[/h2]
  • Fixed some transparent doors actually blocking vision
  • Fixed weapon tooltips not taking into account the faction modifiers
  • Fixed the overlapping sniping spots in the FBI "Foolish Widow" skirmish mission
  • Fixed the invalid campaign mission objectives

Beta 9 "Pimp My Guns" Patch (Beta 9.6.0)

[h2]Fixes[/h2]
  • Fixed the empty shops for other factions than SWAT

Beta 9 "Pimp My Guns" Patch (Beta 9.5.0)

[h2]Improvements[/h2]
  • Improved game loading time
  • Removed faction modifiers from enemies
  • Added more diversity to the enemy arsenals
  • Decreased aiming speed of the heavier handguns
  • Updated translations


[h2]Fixes[/h2]
  • Fixed weapons/grenades/shields rotating even when equipped