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No Plan B News

Beta 4 Patch (Beta 4.1.0)

Here's another patch for the recent Beta content update.

[h2]New content/features[/h2]
  • Added weekly challenge missions to the demo/prologue (more on that soon...)


[h2]Improvements[/h2]
  • Added the asset name in the left mission editor inspector panel
  • Tweaked clouds material
  • Tweaked windows marker color
  • Updated translations


[h2]Fixes[/h2]
  • Fixed missing assets to the map editor
  • Fixed assets selection in the mission editor
  • Fixed big interior pillar planning version
  • Fixed loading of the settings of the lights in the mission editor
  • Fixed objective props for the "Destroy all their supplies" scenario

No Plan B Content Update (Beta 4)

Character Customization


This one has been one of the most requested feature and it's finally here!
A picture is worth a thousand words, right? Then a video should be worth even more.
Check out the possibilities:

[previewyoutube]https://youtu.be/MrDUherLca0[/previewyoutube]

Obviously, the SWAT is the faction that offers the most combinations with all their fancy camos, pouches and patches.

It's just visual customization and doesn't have any impact on the gameplay. Also you'll have access to all the items, colors, etc from the get go, no need to unlock them.

Planning View


You can now decide if you want to plan your mission in your cosy killhouse or directly on the live field.



Your choice will be saved between missions and can also be changed directly in the settings menu.

UI Scaling


Not all of you are found of the size of the UI, sometimes even judging it too "mobile like".
You can now reduce the size of the UI in the settings menu.



Full changelog


Here's a recap of all the changes contained in this update:
https://store.steampowered.com/news/app/1269020/view/3227400227398765305
https://store.steampowered.com/news/app/1269020/view/3227400227416649731
https://store.steampowered.com/news/app/1269020/view/3227400856566308699
https://store.steampowered.com/news/app/1269020/view/3222897891239751983
https://store.steampowered.com/news/app/1269020/view/3222898523438298903
https://store.steampowered.com/news/app/1269020/view/3222898523442726907
https://store.steampowered.com/news/app/1269020/view/3222898523445154559

Test Branch Update! (Beta 4.0.7)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Improved the field of view visuals
  • Moved grenades to the belt on SWAT skins
  • Removed FBI scenarios where player has to exfiltrate from Robbers
  • Improved camera obstacles transparency when tilt angle is low (close to the ground)
  • Ignore sniping characters in the camera obstacles computation
  • Tweaked setup scene
  • Updated translations


[h2]Fixes[/h2]
  • Fixed character tooltips remaining after rotating (right-click dragging) the camera
  • Fixed the characters field of view not being rendered when not selected Improved the field of view visuals
  • Fixed HVT animation
  • Fixed double window sniping positions
  • Fixed unlit VFXs


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 4.0.6)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]New content/features[/h2]
  • Added more SWAT customization options
  • Added the UI scaling option


[h2]Improvements[/h2]
  • Changed the visual of the execute/retry/report buttons (label instead of icons)
  • Updated translations


[h2]Fixes[/h2]
  • Fixed character running with a shield if the run was planned before equipping the shield
  • Fixed skirmish mission spawn orientation


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 4.0.5)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

[h2]Improvements[/h2]
  • Changed the default ambient light color to full white
  • Changed the color of the spawn spots to match the color of the door/window markers
  • Improved support of multiple storeys buildings
  • Made the SWAT uniform black by default
  • Tweaked the possible pouches on the different SWAT skin spots
  • Tweaked the setup and customization scenes
  • Optimized planning view generation
  • Updated translations


[h2]Fixes[/h2]
  • Fixed map generation blocking path in some buildings
  • Fixed skirmish missions rest spot orientation


Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.