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Love of Magic News

Hotfix 1.6.12f

This is a tiny bug-fix; the system will now recognize end of game saves generated both from the original game (which had an extension of .sav3) and the New Game+ version (which has an extension of .ng3). This means you can finish a normal game in Book 3 and use that save in Book 1 without any manual file renaming shenanigans.

Sorry it took a bit of time to finish, been AFK for a while. Enjoy :)

New Game+ Complete

One of the key inspirations for Love of Magic was Persona 4 Golden, a timeless RPG from Atlus. You can even encounter MC and Dylan discussing it in the coffee-shop, the mix of a regular calendar with optional sandbox events, a 'normal' world and a magical world you can explore and hunt in, and even some early character inspirations.



One thing I wanted to play with was the idea of a New Game+ mode. Starting with a finished save from Book 3, bringing you back to book 1, and starting you anew in a world that changes in various small ways.



You'll begin a new game with all your Gems from the end of book 3, more cash and higher starting stats; more importantly a lot of dialog changes in little ways, and new events open up.



The *big* chunk of new content is related to defeating Hel in Book 3; that opens up a new Book 2 questline called What Was Promised, leading to the 'true' ending.

Apart from that a lot of little (and not so little) events were added across all three books; I finally caved to the Kult of Kath, and she got three romance events (one in book 1, called Huntress of the Highlands, two in Book 2, including a threesome with Bella).



It wouldn't be Love of Magic without Emily, and she gets several new events, both in Book 2 and Book 3. These explore her more playful side, and her love for roleplaying. Akane and Molly also join the fun, with events in both book 2 and book 3.



With that done... I say farewell to Emily, MC and the Chosen. It's been an amazing 6 years of my life working on this project; I hope you've all enjoyed the journey.



My next project has just begun; Wings of Empire is a space opera set in a world where the Roman Empire never fell, but instead clawed its way to the stars. Give it a wishlist if it looks interesting.

https://store.steampowered.com/app/3203710/Wings_of_Empire/



If you'd like to know more, come join the Discord; come for the pretty girls, stay for the jokes, the community, and the theorycrafting.



Both Love of Magic and Morningstar: Book of the Fallen are participating in the VN Fest that started today, and they're both on sale. As a bonus, Wings of Empire is sitting on the Development Beta branch of Morningstar, where it'll sit until I enter Early Access with it.

https://store.steampowered.com/app/2396740/Morningstar_Book_of_the_Fallen/



As always, thank you for your support; I could not have made these games without you.

Droid.

Quick Patch

A user reported that Steam Achievements weren't firing on Steam side, due to the Steam SDK being disabled. This update fixes that; if you have achievements that haven't yet triggered on Steam, entering the Achievements UI (from Settings) should flush any that are local only.

In other news; Morningstar: Book of the Fallen is now LIVE!
https://store.steampowered.com/app/2396740/Morningstar_Book_of_the_Fallen/

Some of the same souls return in a very different universe, reborn together to once again fight for justice.


Morningstar Launch Sale

Love of Magic and Morningstar could be considered sister projects; some of the same souls destined to be reincarnated together. After 2 years it's finally done, and so I'm doing a sale on Love of Magic to celebrate.



Morningstar draws inspiration from 80s and 90s Action movies; touch stones were movies like Rocky, The Crow and Highlander. You play as a young MMA fighter, preparing for the comeback fight of his life, but your life takes a dramatic change the day you meet an Angel.



This is very much an Urban Fantasy story; set in the dark alleys of New York, with a protagonist that's a little more worn and less innocent than Love of Magic's character. Will you find redemption through Love, or will you walk the lonely Path of Shadows?



Unlike Love of Magic there's 4 distinct endings, and two main Love Interests (Emily and Katie). Personally it's been really rewarding to get justice for Katie, and despite the lack of brogue she still feels like the firecracker I fell in love with while writing Love of Magic.



I originally only planned for two endings (Emily's Path of Light, and Katie's Path of Fire), but other characters snuck in along the way. Nobody surprised me more than Lin, who went from an extra with no speaking lines to getting her own Ending (the Path of Peace).



Like in Love of Magic there's a combat mechanic; this time it's Match 3 (Katie approves), inspired by Puzzle Quest and Gems of War. Unlock new skills as you get to know the various characters, and combine them to defeat enemies both in the ring and on the replayable underground Maze.



If that sounds interesting, do give Morningstar a wishlist; it's a super helpful way to give it a boost at launch!

https://store.steampowered.com/app/2396740/Morningstar_Book_of_the_Fallen/

Hotfix 1.6.12

This is a small hotfix bug-release.

It fixes a soft-crash from enabling Text To Speech, fixes some achievements that didn't fire properly with the NG+ Codebase, and fixes various small logic issues.

In other news, my next game (Morningstar: Book of the Fallen) is almost done, and launching on 11/11. A story with some of the same souls in a very different world, where a young MMA fighter meets an Angel, and discovers a plan to destroy NYC.

Check it out here, and give it a wishlist if you can!

https://store.steampowered.com/app/2396740/Morningstar_Book_of_the_Fallen/



Full patch notes:

1.6.12
- Fixed a possible bug where if you turned down the flawless fire-gem it wouldn't be offered again
- Fixed up slot locations in combat

1.6.11g
- Fixed a possible crash-bug caused by TTS being enabled

1.6.11f
- Rebalanced sound for Akane and Molly songs
- Typos and small fixes

1.6.11e
- Fixed the timeline not advancing day 54

1.6.11d
- Fixed a soft-lock when opening the computer with the stats panel open
- Fixed a logic bug on end of act III that could skip a day

1.6.11c
- Fixed Act VI achievment not triggering
- (Actually) Fixed Toxic Environment not triggering
- Fixed Diamond in the rough not triggering
- Fixed Jenny's Black Rose 3 spankbank not triggering

1.6.11b
- Fixed Going Nova and Untoucable not triggering correctly