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Mind Over Magic News

Hotfix 2023-12-21

- Fix for removing Foundation and then trying to place again not working or blocking spawns. Also back-compat fix for saves that have this issue.

QoL/Fixes/Perf Update 2023-12-21

Gameplay Changes
- Placed Foundations can now be deconstructed.
- Windows and Rugs can be placed behind/under other completed furniture.
- All graves can now be shrunken / moved.
- Emerald Statues now count towards Sculpture Studio Statue requirement.
- Experimental Cure rituals are less punishing, but each have a unique status they apply.
- Gruel Pot is no longer allowed in Fine Kitchen.
- Hasted characters get both their turns in combat rather than only the first.

Improvements
- In combat, remove mages that die and cannot be revived.
- Store tasks that get interrupted at the last moment will just put the item on the ground, instead of possibly putting the item in a chest with restrictions that don't allow it.
- Clicking on school name in upper left will center on the school's original foundation.
- When double-click selecting within a Room, confine the selection to that Room rather than what is on screen.
- Add ability to drag or click schedule hours to set schedule type.
- Turned down the awful on the group range sliders.
- Added Pan Speed multiplier to options, for keyboard panning.
- Added support for Build Copy With Settings for Beds and Storage.
- Added button to open the file save location from the load game screen.
- Show version string on settings.
- Show the Steam Beta name (if not default) on the top level screen.
- When a Quilted crafting Order amount changes to zero, clear the Quilted progress and return materials.
- Feeling Slightly Safe status renamed to Feeling Slightly Unsafe to match the effect
- Changed hover on Deconstruct tool to not use the word Destroy for clarity.
- Feeding Frenzy break won't spam "Break Risk" if the character cannot reach any meals.
- Plants that are in the fog will say "Veiled by Fog" on selection.
- Hospital Wallpaper textures updated.
- Added sources to Smokepearl.
- Show lacking skill level alert icon for Planters that require higher level skill and no Mage is available to do them.
- Show lacking skill icon on crafting orders when there is no Mage that can do the crafting.
- Added "Any Skill" support to custom groups that use In Skill Range, Not In Skill Range, and Skill Cap Reached
- Performance improvement as construction blocks complete in a mature school. More to come.
- Performance improvement for schools with a lot of Potions.

Fixes
- Fix potential out-of-memory situation when dragging out Walls or Floors.
- Fix some potential issues with pathing around auto-placed Braziers in the dungeon.
- Emerald Statue and Suit of Armor now correctly count as Decor in inventory.
- Fix animations states for Ritual participants on load game.
- Remove pathable space from the tops of columns.
- Trim some overly long feed messages.
- Summon Gifted Student ritual should now consume the required scrolls.
- Student Summoner description no longer references the Gifted/Prodigy mechanic.
- Fix broken links on Seeds for plants that moved from Plots to Planters
- Founder's Grave is now linked properly in Disapparated keyword text.
- Making sure Conviction is properly linked in all descriptions in the Room Type filter.
- Fix Handyman animations.
- Fix it so UI elements that are set in the world don't block camera inputs like zoom and pan.
- Fix sizing of Ritual Costs in Book of Rituals to fit.
- Fix for negative room keyword criteria not showing up in the "not X because" section of the roomtype filter.
- Updated Lair of Dark Arts text to specify no Candelabra in addition to no Torches/Braziers.
- Fix Runewood Nut description to correctly say it grows a Runewood Tree.
- Fix offset on Unstable Anemone and Trapdoor Vine for planters.
- Fix spawn height of wild trapdoor vine.
- Fix battle start UI when combatants are on two sides of a respawned dungeon room
- Fix missing "not enough skill" icon on crafting jobs when a Student had the skill required, but could not do the job
- Fix "All Skill" custom groups that use In Skill Range and Not In Skill Range
- Fixed an issue where summoned Gifted Students were missing their wands on arrival.
- Fixed internal exception when unconscious Mage was revived in combat.
- Fix for some saves that have become corrupted. This update should repair them on load.
- Fix Roof Confirm button sometimes being hidden by terrain.
- Fix bug that was increasing cost of gifted student summoning incorrectly.
- Additional improvements to handling of Haste status. Maybe not player-facing.

Hotfixes 2023-12-15

- Fix to Translations not being available for some players.
- Fix for Graduation and Expel casters not animating.
- Fix potential soft-lock on rituals not starting if not enough reachable space.
- Fix it so Paintings and Statues emerge as Shrinks rather than assembled and randomly placed.

Don't Starve Together publisher releases Frostpunk-like magic sim game

Mind Over Magic is my newest obsession, and it comes as developer Sparkypants' debut game. You may recognize the publisher though, Klei Entertainment, as the brilliant team behind the classic survival crafting game, Don't Starve (and its equally impressive multiplayer counterpart, Don't Starve Together). The two joined forces to deliver their new game, Mind Over Magic, a stunning Frostpunk-like simulation game.


Read the rest of the story...

Hotfixes Part 2 2023-12-14

- Prevent placement of construction blocks in the Underschool.
- Fix some cases where players might have placed blocks in the Underschool.