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Development Diary (Part 13)


Good Lords, Fair Ladies!

It’s time to learn more about the third mission of the Rebels’ story arc.

As always, here is a video…

▶️Screwed up again

…and details.

BE CAREFUL, SPOILERS AHEAD
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After the sudden change of pace in the previous Diary, we are back to the roots! The King hates your guts (it probably has something to do with the fact you’ve sided with the Rebels) and sends every single soldier at you. So this mission, as usual for Diplomacy is Not an Option, is endless. Attacks get stronger and stronger and will overrun you sooner or later - that is, if you don’t get out of there.

Build ships, gather an army and run for your life. Of course if you can make it in time.
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And that’s it for today’s Diary, but there’s more to come! Stay tuned!

Yours, the Door 407 dev team

Development Diary (Part 12)


Good Lords, Fair Ladies!

Today we are looking at the second mission of the Rebels’ story arc. As always, here is a video…

▶️Anarchy didn't work

…and details.

BE CAREFUL, SPOILERS AHEAD
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Fighting against overwhelming forces of tyranny means that valiant Rebels have to valiantly run away sometimes. Just like in this mission. Yes, you don’t have to build anything, no attacking waves are coming and the goal is straightforward and simple. Get four units from point A to point B without losing any of them. Go straight through enemy camps or evade fights as much as possible, but lead everyone to the destination.

This is the first mission of this type in the game. But not the last one.
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That’s it for this Diary, but the Rebels’ story is just at its beginning! See you soon!

Yours, the Door 407 dev team

Development Diary (Part 11)... and Summer Sale ends soon!


Good Lords, Fair Ladies!

There is a week left till the end of the Summer Sale. Don’t miss the chance to get the game with a 40% discount!

Meanwhile, we’re back at the beginning of the campaign. Yet this time we are going to follow the Rebels! As always, here is a video…

▶️Revolution!

…and details.

BE CAREFUL, SPOILERS AHEAD
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So, you’ve chosen to aid the Rebels in their glorious fight for freedom. It won’t be easy - a bunch of poor peasants with pitchforks aren’t great warriors. But it’s your duty as a knight to defend the weak. Accordingly, the first mission of the Rebels’ story branch wants you to defend against a certain number of attacking waves. The classics of Diplomacy is Not an Option.

The final attack will be exceptionally massive, but even though the King's army is much stronger than your forces, you definitely have the upper hand. Because the tyrant can never win!
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This is it for today. But the Rebels’ storyline has more interesting features we’ll tell you about in this Diaries, so keep an eye on the news!

Yours, the Door 407 dev team

Small update 0.9.145

Fixed some balance issues and minor errors.

Development Diary (Part 10)


Good Lords, Fair Ladies!

We are finally at the end of the King’s plot branch! As always, here is a video…

▶️Come on...

…and details.

BE CAREFUL, SPOILERS AHEAD
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At last, this is the culmination of your adventure. And to make it special, in this mission we’ve reversed the roles. Now it’s your time to attack, your time to create a horde, your time to crush through walls, raze buildings and plunder!

But since you are an attacking wave now, you need to step up your game. Was one barracks enough? Make it ten! Were a few dozen trebuchets enough? Make it a few hundred! Forget about losses, they are unavoidable. Your primary goal is to destroy.

And of course, the common thing with every siege is that there are people who want to lift it. So send your armies to attack, but keep your defence tight.
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And that’s it for the King’s story. In the next Dev Diary we are moving to the Rebels’ one. There are a lot of interesting missions too, so keep an eye on the news!

Yours, the Door 407 dev team