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Diplomacy is Not an Option News

The weeklong deal starts today


Good Lords, Fair Ladies!

From February 5th to 12th Diplomacy is Not an Option is 20% off. This Winter, it's the last opportunity to grab our game at a discount.
Thank you for your attention. See you soon!

Yours, the Door 407 dev team

New Surroundings


Good Lords, Fair Ladies!

As you may have figured out by taking a glance at the story campaign map, the geography of the main character's journey - Milord - is quite wide. Accordingly, you will have to fight and survive in different terrains. So far, there are only three in the game: the Meadows of Lizway, the Forests of Penderain, and the Rusty Wastelands. (The easiest way to see them is to play Sandbox mode since there you can choose the surroundings). Today we want to show you another five.
Welcome to the Diplomacy is Not an Option's geographical society!

[h2]Rothglen Hills[/h2]
Here, in the east of Samreignia, you can see the pine trees on the seashore. It is from here Milord will set out on his Odyssey. (Not least due to the famous unfriendliness of Rothglenians).

[h2]Mystic Shores[/h2]
Milord has a pretty good chance of seeing this subtropical idyll. Well, not quite idyll, because there'll be plenty of those who want to kill him.

[h2]Sacred forest[/h2]
A true wonder of nature - forests, as if frozen in the eternal and beautiful ochre autumn. But even here, there are definitely some who would challenge Milord.

[h2]Niniende Highlands[/h2]
Snow-covered grass, clean air, and the pleasant freshness of the approaching cold. However, it is hardly possible to relax, enjoying the spectacular views, because the mountains conceal a lot of dangers...

[h2]Gloomy dungeons[/h2]
What are they? Caves? Casemates? Dungeons? You will find out when you pass the Diplomacy is Not an Option's story campaign.

In conclusion, we'd like to say that all of the above will appear sooner or later in the Challenge Mode, the Endless Mode, and the Sandbox Mode. Stay tuned for further updates!

Yours, the Door 407 dev team

Sandbox Mode feedback


Good Lords! Fair Ladies!
Happy New Year!
Enough time has passed since the release of the renewed Sandbox Mode. We think it's the right moment to receive your feedback. What do you think about the current state of the Sandbox Mode? Maybe there are things you'd like to add or perhaps you have some improvement ideas? Think it over, share your opinion with us. As for us, we'll try to take implement your suggestions in the next update!
Can't wait to see what you'll come up with!

Yours, the Door 407 dev team

Happy New Year!


Happy New Year, Good Lords and Fair Ladies!

May all the games you want to leave Early Access release in the next year. May every game on your wishlists scheduled for 2024 see the light of day in the next 12 months. May everything you want to play in the coming year run on your PCs, so you don't have to buy new hardware or upgrade your old one.

See you all in 2024!

Yours, the Door 407 team

Merry Christmas!


Good Lords, Fair Ladies!

Today is a day to spend with family and the closest of your friends. We realize that most of you are in the holiday rush, so we'll be brief. Know, our loyal fans, that in the time we have spent together in Early Access, you have become part of our family. Thanks to you and your continuous support, our work on Diplomacy is Not an Option is progressing. In many ways, it's your ideas that transform our game for the better.

So, we've got a Christmas gift for you. We still haven't told you about future plans and the approximate development timeline for DiNaO, don't we? It seems that now is the right moment to fix that.

Meet our newest, up-to-date Roadmap.



We wish you all the warmest and most wonderful things! May your dreams come true, and may a true Christmas miracle happen to each and every one of you!

Merry Christmas, friends!

Yours, the Door 407 team