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About the Undead Update

[previewyoutube][/previewyoutube]
Pupultas!

The time has come to be reborn as the Undead. The update adding a new story branch into the campaign is out! So, what is that about?

The Undead update adds into the game:
  • The Undead story branch with 5 new missions;
  • Unique mechanics exclusive to the Undead;
  • No walls — your army is your defense;
  • Raise zombies — a special unit under your command can raise dead enemies as zombies. You also have access to Dark Resurrection spell;
  • Zombies as a resource — use the acquired zombies as troops, create more powerful Undead out of them, or even recycle them into bones!
  • The Undead buildings can be built on defiled soil only;
  • New achievements;
  • Twitch integration updated for the Undead.
And of course there are fixes and improvements to the game in general!

So, how to start playing the new story branch? If you have played DiNaO and already reached Ozzie, you can load a special save before his cutscene — then you’ll be able to choose between supporting your current faction and the Undead. If you just started playing the campaign, you can simply continue — in one of the missions you’ll be offered to change sides.

Additionally, we are launching the Autumn Sale earlier! Starting from 19:00 CET today all Door 407 games and additional content will be available for purchase with a discount!

We also want to remind you about our recently announced cosy cooking card game Abra-Cooking-Dabra. Don’t forget to wishlist it!

And don’t miss the two new bundles Diplomacy is Not an Option is now in! The first one is with Thronefall, a cute minimalistic kingdom building strategy, and the second one is with a nice medieval city sim Going Medieval. Remember, bundles can provide an additional discount!

As always, we will be waiting for your feedback!

Yours, the Door 407 dev team

P.S. The full list of changes, as usual, is under the cut.
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Update 1.0.35

Features
  • The Undead plot branch in the Campaign mode;
  • Twitch integration for playing for the Undead;
  • New achievements related to… playing for the Undead.
Improvements
  • Added the option to lock the cursor in the Borderless window mode (comes in handy for those who play with multiple screens);
  • Changed messages from The Ninth Twilight Overlord. He now says what he always really wanted in all the story branches;
  • Some UI and UX improvements;
  • Some SFX improvements and fixes;
  • Some visual improvements (including the unique decorations added to the “Rebel's Thorny Path” mission).
Balance
  • The “Abberlore will fall!” and “The Final Battle” missions:
    1. Increased the time intervals between attacking waves (starting from the 5th one);
    2. After destroying the “Terminator machine” unit, you always get 1 Soul Crystal. (Completing any research is not required).
Bug Fixes
  • Cases with melee warriors having a group run instead of attacking enemy gates. (In missions where you need to storm an enemy base);
  • A bug that made it impossible to watch the cutscene when reloading a save after encountering Ozzy;
  • Multiple localization fixes.
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Development Diary (Part 29)


Pupultas!

The Undead update is coming along nicely, and Archer and Swordsman are rushing today to check what’s going on there!

And they see total chaos: the Undead and the Sarranga are fighting, corrupted land and buildings of the Undead are everywhere. Even our main character, Snoot and Shankhar are undead now. And they call themselves Lords in Black - as if they are some cheesy metal band!

▶️This is Lords in Black

That’s how Archer and Swordsman start their undead adventure - and soon you’ll also be able to join them. As usual, we will return with more news, so stay tuned!

Yours, the Door 407 dev team

Abra-Cooking-Dabra Announcement


Good Lords, Fair Ladies!

While the DiNaO team continues working on the Undead story branch, our other team works on Abra-Cooking-Dabra — a cozy craft & cooking card game with puzzle and management elements. Unleash your culinary talents!

But how can a card game be about cooking? Well, the cooking process in the game is simple. Get an order, get ingredients and try to cook the dish ordered. Should be easy peasy... Or not? Build and manage your cooking deck of cards, upgrade utensils, farm fresh ingredients and manage your cooking nicely to please picky guests. Every guest gives a hint of what ingredients to use in the dish they ordered, but figure out how to cook them yourself - and dishes get more complicated as you progress through levels.
[h3]And most importantly, when?[/h3]
We plan to release the game in Q2 2025.

Wishlist the game so you don’t miss dinner time!

And more news about DiNaO will arrive soon too!

Yours, the Door 407 dev team

Development Diary (Part 28)


Pupultas!

Archer and Swordsman are back at it — now they are “helping” Shankhar and Lord in their family life. Yes, these two are newlyweds now. They left all the power struggle behind and moved into a small shack at the edge of the world, to live peacefully to the end of their lives…

But they didn’t account for Archer and Swordsman tagging along on their honeymoon. Now they also have to deal with their shenanigans. Which exactly - check out in the video!

▶️Family

With this we finish the Sarranga story line. But the Undead part of Dev Diaries is coming!

Yours, the Door 407 dev team

Hotfix 1.0.25

Bug Fixes
- Bug with blurring visuals after watching some of the cutscenes in campaign.