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The Alchemist?



... In the meantime, the stranger showed no signs of confusion. On the contrary, he placed his hands on his hips, standing there in the fur cloak with some gilded emblem on the clasp. The noble manners of this piece of work made it clear that a fight with two burly men hides no more danger to him than some public oratorical contest. Dockers, however, did not seem impressed. Broad-shouldered and Toothless flanked the pouting gentleman on both sides.
"Whoa!" the stranger raised abruptly his left hand. Meanwhile, his right hand was stroking the long scabbard, surprisingly presented to the audience as a decisive argument. "Do you donkeys even know who you are careless to mess with?" Not one Rothglenian of a couple of dozen assembled in anticipation of the upcoming show had even a rough answer to that question. "And what did I expect from an audience from the Backwoods?" lamented the stranger. "I am none other than count Parabalsamico, alchemist, demonologist, doctor, and, importantly, an outstanding swordsman! So you two ding-dongs..." he said to the dockers "...You'd better get lost!" The last ray of sunset highlighted, in a heroic way, the gilded emblem of Inverland's royal dynasty on the clasp of the count's cloak.
"Wait a minute," Broad-shouldered said, struck by the fact that his drunk eyes saw no sword sticking out of his scabbard.
"Thi-i-ief!" - Toothless, who had his doubts about the upcoming fight, suddenly found his purse gone. With the last coins he had been saving for liquor.
"Gua-a-a-ards!" - shouted someone from the assembled audience.
Twilight was embracing the city of Rothglen. The portly thief's heels were flashing in the dark, taking the most unpredictable routes. Behind him, skidding wildly in the corners, was Toothless who had lost any interest in count's existence. Fishermen were leaping from the pier, having suddenly remembered the need to collect crayfish at low tide. Broad-shouldered was lying on the harbor planks, surrounded by a patrol of city guards. As for count Parabalsamico, having carefully covered Master Physalis with his warm cloak, he was leading the old man to the Sea Serpent inn.
The inn was known throughout Samreinia as the only one in Rothglen where the food was good, where the wine didn't make your throat ache, and where there was a featherbed on the couches. In other words, it was a highly respectable place, and its rules even banned fights.
Master Physalis, touched by the care, kept trying to thank his savior heartily, but the count only nodded in response. It was only when Parabalsamico opened the heavy gate of the inn, and when he and the old man sat down together at the table in the inner yard, that the count broke the silence.
"Well, Master Physalis," said the count, staring at a handwritten notice on the front door of the inn. It said in the notice that until ten o'clock the Sea Serpent would only serve visitors outside. Which was a bit inconvenient for the count's impeccable plan for the evening. The theatrical gesture of care, as a result of which Parabalsamico had lost a warm cloak, put him in danger of getting cold. Yet he still had to pretend that the old man's health mattered at all to him.
Parabalsamico shivered. "Would you do me the honor of dining with me?" he asked the old man.
"Young man, you are being so kind to an old, nearly forgotten discoverer," Master Physalis said, "Tell me, how can I repay you for your kindness?"
"To begin with..." - the count rang the bell left on the Sea Serpent's table, alerting the inn's servants to the arrival of new guests, "To begin with, tell me of your travel across the Halimatian Sea."
"Young man," the old man huffed regretfully, "My stories have never done anyone any good. Frankly, from this knowledge, only misfortune came."
"That's because no one can think big like me!" - Parabalsamico thought to himself, but aloud he said: "Master Physalis, I have come a long way just to talk to you" ("And to get my hands on your map," thought the count, but of course, he did not voice that either) "You do not mean to say that everything we have experienced together today has been for nothing?"
"Since you insist. It all started with..."

The Discoverer?



On February 2, 1491, at low tide, an old man came to a bench near the Teahouse in Rothglen port. He sat down and stared at the local fishermen, walking in boots around the mighty piles of the pier and gathering crustaceans in the setting sun.
It was a cold day, and the Rothgleners, unfriendly by nature, were looking at the old man more suspiciously than usual. In fact, they were looking at him very unkindly. If the old man had a sharper eye and caught a single look of a kind, he would have taken off like a scalded cat far away from the Teahouse. He would have locked his house with all possible deadbolts, putting a barn lock on the inside to be sure.
Unfortunately, the old man's eyesight was just a bit better than an earthworm's, as for his running abilities... Truth be told, he could hardly outrun a crustacean thrown ashore, that only if it was turned upside down. Besides, the old man had no house in Rothglen, no den, not even a bed of his own in the rustiest tavern.
With the sun up to his navel behind the peaked roofs, the old man had the urge to get up. The cold wind had gotten through him so much that he could not feel pain in his joints, or rather, he could not distinguish between a joint and a joint. Because all his bones were aching like hell.
At this moment two Rothglen dockers had just rolled out of the Teahouse. Dockers are always angry in February. At the weather, at the lack of ships, at the low wages, at the tax collectors. But those who rolled out were completely beside themselves. After all, they'd just been refused fortified liquor at the Teahouse. In addition, they had been thrown out into the street by a superior force of sober, but no less unpleasant regulars. So it was Providence's fate for the dockers to scratch their fists at someone that day. The fishermen hid behind the mighty piles. One portly thief climbed up to the second floor of the Teahouse, where he pretended to be a seagull, quite convincingly. Unfriendly passersby hid their eyes.
"You!" the broad-shouldered docker shouted to the old man and burped audibly. "We don't like your kind here, ya know", - the other docker said. He hiccupped, showing his four broken front teeth. The old man opened his mouth to reply, and coughed. He tried to wrap himself in his leaky, once luxurious, painted doublet and pretend he wasn't the one being talked to, but the broad-shouldered man grabbed him by the chest.
"Do I have the honor of beholding Master Physalis?" - Long in the sunset, the stranger's shadow stretched across the pier.
"I am, yes, Physalis," the old man mumbled miserably, peering out from behind the docker's thick neck to examine his unexpected savior.
"In that case, put the master down," the stranger demanded. "Show some respect to the man who first crossed the Halimatian Sea and returned back to Samreignia."
The toothless docker turned toward the voice. The broad-shouldered one did show respect for Master Physalis by dropping him to the ground. The old man grunted, hitting the hard port planks with his tailbone. The broad-shouldered rolled up the sleeves of his canvas shirt. The toothless spat on his palms. Punching a pompous, pompous brat is better entertainment for a dockworker than mocking harmless old men...

Merry Christmas!



Winter! ...The peasant with delight makes a fresh road with his sleigh. And we are happy to congratulate you on the upcoming holidays!
We wish your dreams come true! More stunning victories (including in games) and peace of mind to you guys! May there always be room for play and joy in your lives! Merry Christmas!

Yours, Door 407 team

Christmas Creativity Contest!



Christmas event! We're having a contest called "Your creativity in DiNaO". Submit any work that shows how DiNaO units (your, king's, rebel, monster or even zombie ones) would celebrate New Year. There are no restrictions on the type of creativity, it can be a pencil drawing, paints, digital art, plasticine figures or a picture made from pasta. Submit your works in the comments below the post! You can also send your work to us in private messages on social networks.
The reward for participating will be the key to our game. In total, we are giving away 5 keys, so there are 5 places of the winners.

Hotfix 0.9.79

Bug Fixes
  • Fixed some of non-loading saves in Troublesome Valley endless mode, made in late game;
  • Rare bug when the day of the next attack near the attack counter was not updated after the previous attack;
  • Localization fixes.