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DeathSprint 66 News

July’s DEATHSPRINT Weekend Races

July brings back two classic game modes - Minefield and Pure Racing - while mixing two new ones that are sure to cause some virtual splutters.

As a reminder, every weekend, the Bachman Media Network likes to spice up the racetrack and raise the stakes even higher - from the heart-pumping Shield for All, to the deadly Bloodbath. These limited time modes are a great way for Jockeys to hone their skills in unique circumstances and leave plenty of clones in their wake - they even give you an exclusive banner just for participating!

Each event airs at 6PM BST/1PM EST/11AM PT on Friday, until 6PM BST/1PM EST/11AM PT on the following Monday. These programmes will reveal what events are on the schedule for the month ahead.

Without further ado, these are your weekend races for July, Jockeys.



July 4th - July 7th: Minefield

“You’re gonna have a bad time as everything goes boom… Dodge mines as you jostle around Desolation, Heights, Pipeline, Radioactive, and Quayside.”

July 11th - July 14th: Pure Racing III

"Jockeys, it's time to show them what pure racing looks like! You’ll have no abilities to help you out there as you sprint around Freeway, Central, Slums, Heights, and Quayside…”

July 18th - July 21st: Holonet Connect

“It’s time to race in cyberspace, put on your STEM-Link and upload yourself!”

July 25th - July 28th: Pure Pollution

“A collection of our more poisonous maps - Vertigo, Radioactive, Smog, Toxic, and Dustbowl! Just be aware there are no ability to help you! ”



That’s all for today. See you on track!

https://store.steampowered.com/app/1273560/DeathSprint_66/

DEATHSPRINT 66 is now available on Steam! Also find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord to race alongside our community!

June’s Lethal DEATHSPRINT Weekend Jousts

June is a great time to jump back into the past and celebrate the classics, don’t you agree? This month's weekend events do just that - from the original maps, to some of the first events we ever hosted.

As a reminder, every weekend, the Bachman Media Network likes to spice up the racetrack and raise the stakes even higher - from the heart-pumping Shield for All, to the deadly Bloodbath. These limited time modes are a great way for Jockeys to hone their skills in unique circumstances and leave plenty of clones in their wake - they even give you an exclusive banner just for participating!

Each event airs at 6PM GMT/1PM EST/11AM PT on Friday, until 6PM GMT/1PM EST/11AM PT on the following Monday. These programmes will reveal what events are on the schedule for the month ahead.

So what’s on the schedule this month?



May 6th - May 9th: The Classics

"Let's look back to DEATHSPRINT 66's launch and play the tracks we started with."

May 13th - May 16th: Bloodbath

"It’s a bloodbath out there, more traps, more kills, more deaths! Things are going to get spicy on Dustbowl, Quayside, Skyline and Desolation."

May 20th - May 23rd: Shield For All I

“It’s time to break the sound barrier on Greenroom, Desolation, Bayview, Downtown, and Blackout as you collect more SURGE than one can possibly use!”

May 27th - May 30th: Pure Inferno

"Return to our flame-kissed fire maps - Scorched, Meltdown, and Caldera - but without any abilities to help you out!"



That’s all for today. See you on track!

https://store.steampowered.com/app/1273560/DeathSprint_66/

DEATHSPRINT 66 is now available on Steam! Also find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord to race alongside our community!

May’s Malignant DEATHSPRINT Weekend Showdowns

Another month has been and gone, which means new trials and tribulations for jockeys to undertake! Here are your weekend events for May.

As a reminder, every weekend the Bachman Media Network likes to spice up the racetrack and raise the stakes even higher - from the heart-pumping Shield for All, to the deadly Bloodbath. These limited-time modes are a great way for Jockeys to hone their skills in unique circumstances and leave plenty of clones in their wake.They even give you an exclusive banner just for participating!

Each event airs at 6PM BST/1PM EST/11AM PT on Friday, until 6PM BST/1PM EST/11AM PT on the following Monday. These programmes will reveal what events are on the schedule for the month ahead.



May 2nd - May 5th: Saw Tooth

"A playlist celebrating the wonders of the sawblade in all its forms. It’s kill or be killed out there on Radioactive, Central, Pipeline, Vertigo, and Downtown. Remember, you asked for it."

May 9th - May 12th: Shieldbath II

"It's a bloodbath, but you happen to have access to all the mag-shields that credits can buy! Speed around Bayview, Freeway, Badlands, and Downtown.”
May 16th - May 19th: Inferno

“Things are heating up. Enjoy this spicy showcase of our volcanic maps!”

May 23rd - May 26th: Minefield

“You’re gonna have a bad time as everything goes boom… Dodge mines as you jostle around Desolation, Heights, Pipeline, Radioactive, and Quayside.”

May 30th - June 2nd: Pure Racing II

“We’re rounding out the month with pure, blood-pumping racing. There will be no abilities to aid you around Badlands, Skyline, Dustbowl, Radioactive, and Encryption. We hope you’ve put your practice laps in Rehearsals.”




That’s all for today. See you on track!

https://store.steampowered.com/app/1273560/DeathSprint_66/

DEATHSPRINT 66 is now available on Steam! Also find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord to race alongside our community!


April’s Deadly DEATHSPRINT Weekend Events

Every weekend, the Bachman Media Network likes to spice up the racetrack and raise the stakes even higher - from the heart-pumping Shield for All, to the deadly Bloodbath. These limited time modes are a great way for Jockeys to hone their skills in unique circumstances and leave plenty of clones in their wake - they even give you an exclusive banner just for participating!

Each event airs at 6PM GMT/1PM EST/11AM PT on Friday, until 6PM GMT/1PM EST/11AM PT on the following Monday. Double XP is also enabled! These programmes will reveal what events are on the schedule for the month ahead.

Without further ado, these are your weekend events for April, Jockeys.



March 28th - March 31st: Shieldbath I

"It's a bloodbath, but you happen to have access to all the mag-shields that credits can buy! Speed around Dustbowl, Quayside, Skyline, and Desolation and claim victory!"

April 4th - April 7th: Pure Inferno

"Return to our flame-kissed fire maps - Scorched, Meltdown, and Caldera - but without any abilities to help you out!"

April 11th - April 14th: Minefield

“You’re gonna have a bad time as everything goes boom… Dodge mines as you jostle around Desolation, Heights, Pipeline, Radioactive, and Quayside.”

April 18th - April 21st: Pure Racing I

“Jockeys, it's time to show them what pure racing looks like! Dominate Greenroom, Vertigo, Bayview, Downtown, and Holonet, and prove you’re the best Jockey out there. But beware, you’ll have no abilities to help you out there… ”

April 25th - April 28th: Bachman Media Network Favourites

“We’re rounding out the month with our favourite maps - Pipeline, Skyline, Quayside, Vertigo, and Blackout. You love them, we love them, let’s get racing!”



That’s all for today. See you on track!

https://store.steampowered.com/app/1273560/DeathSprint_66/

DEATHSPRINT 66 is now available on Steam! Also find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord to race alongside our community!

DEATHSPRINT 66 Update 4 – “Ashen” 

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Hello Clone Jockeys,  


Thank you all for playing DEATHSPRINT 66 and your continued support.  


Today we are releasing our fourth major update – “Ashen” – which brings plenty of exciting new content to the game, all for free!  


First up are three brand new maps set in a whole new biome: Scorched, Caldera, and Meltdown. These maps are burning hot – literally – and feature our new Flamethrower trap.  


To celebrate these new maps there will be an extended feature playlist event running from 6pm (GMT) today until 6pm (GMT) on Monday, 17th February. 


That’s not all, as we are also introducing a brand-new ability: The Ad Spammer. Disorient the other racers by subjecting them to the visual noise that is advertisements.  


Finally, we have the brand-new Response racing suit, several new banners, and an increase to the Awards level cap from 40 to 50, offering players plenty of new levels and rewards to earn.  


Make sure to read the full patch notes below, as there are plenty more fixes and tweaks to be found in this update.  


Update 4 will be going live at 2pm GMT, so there may be a brief interruption in play. You will need to restart Steam and download the update when it goes live.  


[h2]Patch Notes:   [/h2]


Abilities: 

  • Added the Ad Spammer ability.

Dev Comment: “The newest ability to join the line-up gives you the chance to impair other players’ vision. When used, all others on the track will be temporarily subject to a bombardment of onscreen adverts, pop ups, jingles, and more. This will limit their visibility on the race, but the most skilled jockeys should be able to carry on. Should.” 


  • Added new voice lines to provide more feedback on incoming abilities from other players.  

    Fixed an issue where the ability icon on the back of a player would display incorrectly. 

    Fixed an issue where a player may not be granted an ability when passing over a tribute while using the Mag Shield in the Shield for All event playlist. 

    Balance pass of the Enraged Charge ability.  
Dev Comment: “We’ve taken a long look at the Enraged Charge and made several adjustments to improve its behavior and make it a more reliable option. Now, when using the Enraged Charge, players will follow the track on a more fixed line. To facilitate this, we have strongly reduced player’s input while using the Enraged Charge and disabled the option to drift. Furthermore, we now check if there is a trap in front of you before ending Enraged Charge to ensure you don’t immediately wipe out. All together, we think this makes Enraged Charge a more reliable option to catch up to the front of the pack. As always, we welcome your feedback on these changes.” 


Maps: 


  • Added the maps Scorched, Caldera, and Meltdown to the PvP map rotation.  
Dev Comment: “With our newest maps we wanted to go the extra mile and deliver some of the most challenging tracks to date all with a completely new visual style. Set in a new biome, each map will test players’ skills as they try to find that ideal race line. All that fire isn’t just for show, as these maps feature our new Flamethrower trap that will make quick and spicy work of any clone foolish enough to play with fire. That’s not all, as lava has made its way onto parts of the track and will offer the same toasty fate. We couldn’t be more excited to put these maps into the hands of our players and we look forward to seeing your lap times.” 


  • Added the maps Scorched, Caldera, and Meltdown to the Rehearsal map list. 

    Fixed instances of incorrect AI behavior on several maps.  

    Fixed instances of incorrect kill volumes and collisions on several maps.  

    Fixed instance of missing collisions allowing players to skip sections of levels and checkpoints on several maps. 



Progression: 


  • Increased the level cap for Death, Glory, and Style Awards from 40 to 50.  
Dev Comment: “We’re adding a total of 30 new Award progression levels for Clone Jockeys to climb through, of whom will be rewarded with the new Response racing suit. Sleek and aerodynamic, this sponsored design is based on the actual suits used by Bachman Response employees. It also comes in 15 eye-catching colours. Additionally, there are also new Banners to unlock as you race to the new level cap.”   


UI: 


  • Fixed an issue where leaderboards would display incorrect or missing results.

    Fixed instances of missing localisation for non-Latin-based languages.  

    Fixed instances of incorrect highlighting on the Rewards screen when unlocking a Prestige level.  

    Fixed an issue where “New Event” was not translated across all languages.  

    Updated event UI to improve readability.  

    Fixed an issue where Banners would not update correctly in the Clone Data screen after completing a race.  



Misc:  


  • Fixed an issue where the water droplet VFX would display incorrectly, causing a black vignette to fill the screen. 


  • Miscellaneous adjustments and fixes.  


https://store.steampowered.com/app/1273560/DeathSprint_66/


Once again, we thank you so much for your continued support and feedback. That’s all for now. See you on the track!  


DEATHSPRINT 66 is now available on Steam! Also find us on Tiktok, Instagram and Twitter alongside our website. Don’t forget to join our Discord to race alongside our community!