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  3. Patch Notes for version 1.01 - June 15, 2020

Patch Notes for version 1.01 - June 15, 2020

We improved the controls of the camera in the construction menu and fixed some bugs in this patch. The camera can now also be rotated by holding the middle mouse button and moving the mouse. Also, buildings can now be rotated by holding down the right mouse button and moving the mouse. In addition, the rotation of buildings has been set to "z" and "x". Except for players using the QWERTY layout. Here the rotation remains at "y" and "x".
Have fun playing,

Your team from Empires and Tribes

Update 2020-06-16: With the just followed mini-patch, German is now used as game language and the corresponding QWERTZ keyboard layout as default setting if your system runs in German.

Engine

- added camera rotation with the middle mouse button
- added building rotation with the right mouse button
- improved all camera flights in the build menu by adding linear interpolation
- changed camera rotation to „z“ and „x“ for all non german localized countries
- fixed storage collider: streets can now be placed in front of the storage
- fixed storage building colliders: storage will line up to the closest street segments correctly
- fixed the tool forge bug and the tool forge building panel can now be opened
- fixed the graphical error in one of the dwelling models
- fixed the invisibility bug of councilors, monks and priests
- fixed loading bug
- fixed a crash which was caused by the movement of the wolves
- improved the middle and late game performance by improving the distance management calculations for all combat units

UI

- added camera and building rotation to the custom keyboard bindings
- added new helper messages to the build menu
- fixed: trading fail message of the merchants at the market is now displayed correctly
- added availability text to the build menu icons
- added greyed out button images for non available military buildings in the build menu