Patch Notes for version 1.04 - August 3, 2020
This patch adds trading with the AI. You now have the possibility to make trade contracts with the AI and trade with the AI via the trade cart. Each NPC has different trade prices and therefore has different raw materials, which he either buys or sells at a particularly low or overpriced price.
We have also fixed a loading bug that caused some players to reassign all work to their workers after loading. And of course there are also some small fixes and improvements included in the patch. For example, you can now see the progress and level of your buildings in the build menu, see the names of your residents directly when you're near them, and get more feedback on how long the trading cart is still on the road.
Engine
- added trading with the AI
- added trade treaty with the AI
- added AI trade treaty proposals
- added different prices at the market dependent on the selected trader
- added selection of different trading carts
- fixed villager work assignment loading error
- fixed alpha wall at trader site
- fixed rendering of the eye lashes of all units
UI
- added a time scrollbar to indicate the remaining length of the journey of the trade carts
- added tooltips to the trading cart panel
- added pricing panel to the market
- added a display to show the names of the villagers when standing close to them
- added messages for the arrival or attack of trading carts
- added a display in the buildmenu to show the progress of the buildsites
- added level display of the buildings in the buildmenu
We have also fixed a loading bug that caused some players to reassign all work to their workers after loading. And of course there are also some small fixes and improvements included in the patch. For example, you can now see the progress and level of your buildings in the build menu, see the names of your residents directly when you're near them, and get more feedback on how long the trading cart is still on the road.
Engine
- added trading with the AI
- added trade treaty with the AI
- added AI trade treaty proposals
- added different prices at the market dependent on the selected trader
- added selection of different trading carts
- fixed villager work assignment loading error
- fixed alpha wall at trader site
- fixed rendering of the eye lashes of all units
UI
- added a time scrollbar to indicate the remaining length of the journey of the trade carts
- added tooltips to the trading cart panel
- added pricing panel to the market
- added a display to show the names of the villagers when standing close to them
- added messages for the arrival or attack of trading carts
- added a display in the buildmenu to show the progress of the buildsites
- added level display of the buildings in the buildmenu