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  3. Hotfix Notes for version 1.05 - September 16, 2020

Hotfix Notes for version 1.05 - September 16, 2020

This hotfix finally fixes the loading of the research data and the issue of the invisible units. Next to some minor fixes, the survey menu has been improved and a lot of tooltips and icons for a better explanation of the different impacts have been added.

ENGINE

- fixed: research data will be loaded when loading the game from the start menu
- fixed: invisible units are now visible
- fixed: mendicant monk multiplier on research speed will save/load correctly
- fixed: happiness of villagers concerning their work is now calculated correctly for lumberjacks, shepherds and craftsmen
- fixed: added damage to simple clubs and lances
- fixed: no double spawning of the spear when landing
- changed: lowered the villager contentment at the start of the game, making everything a little bit more difficult

UI

- added icons and tooltips explaining the religiosity trend, such as monks in town, expelled monks from town, sale of indulgences, prohibited sales of indulgences, decision regarding the priest events. Attention: no compatibility with old save games. Here the tooltips will reset but without compromising the functionality.
- fixed: religiosity/happiness values will be displayed in the legislation menu correctly direct after game load
- fixed: indulgence icon will now disappear directly after the monk has been expelled from the city
- town upgrade message won’t be triggered twice if player looses some units due to a famine
- changed „spear“ to „javelin“