Patch Notes for version 1.0 - May 16, 2020
The first (albeit small) graphic update is coming to your house.
We have reworked and replaced both fountain models including the construction stages. We also improved the mini map and added icons for all important NPCs to shorten the search for the priest, the monk or whoever. Beside several bugfixes we also took care of some tooltips and improved the line spacing of the old menus.
Engine
- added the new well model
- fixed: destruction of AI buildings is now prohibited
UI
- added icons of important NPC in the map and the mini map
- added trees to the mini map
- improved: map is now centered on the player
- added tooltips for all buildings in the build menu
- added new mini tooltips
- fixed: line spacing of the tooltip panels
- fixed: opening and closing of building interact panels is now correct
- fixed: opening cart assignment menu from the building store menu is now correct
We have reworked and replaced both fountain models including the construction stages. We also improved the mini map and added icons for all important NPCs to shorten the search for the priest, the monk or whoever. Beside several bugfixes we also took care of some tooltips and improved the line spacing of the old menus.
Engine
- added the new well model
- fixed: destruction of AI buildings is now prohibited
UI
- added icons of important NPC in the map and the mini map
- added trees to the mini map
- improved: map is now centered on the player
- added tooltips for all buildings in the build menu
- added new mini tooltips
- fixed: line spacing of the tooltip panels
- fixed: opening and closing of building interact panels is now correct
- fixed: opening cart assignment menu from the building store menu is now correct