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Patch Notes for Version 1.43

With this update, four buildings get a new look: the carpenter's workshop, the bow workshop, the iron smelter and the tavern. In the iron smelter, we have also integrated a new building animation with the blast furnace and the associated bellows. We were also able to complete three new maps for the campaign. In two new campaigns, the player is given the task of withstanding Baron Stauff's attacks in the north of the country and ultimately besieging Stauff's main fortress. In the third new map, the player builds a new capital for the kingdom.
Furthermore, we have been busy in the area of sound design and can integrate a number of new UI sounds and some new ambience sounds with this update. Among other things, the movements of the cart drivers and the upgrades of the city are now dubbed with different titles that reflect the size of the city.

Your Empires and Tribes Team



- Added new models for the carpentry
- Added new models for the tavern
- Added new models for the bow workshop
- Added new models and animations for the iron smelter
- Added water to the wells
- Added three new campaign maps
- Added escape button in building menu, writing room menu and town council meetings menu
- Added icon that indicates if a residential building is being upgraded
- Added new sounds for the city upgrades
- Added new UI and news sounds
- Added new ambience sounds and sounds for the cart drivers
- German translation corrected
- The player can now build simple farmhouses faster at the beginning of the game even with poor tool selection itself



- Fixed a bug that caused the destroyed model of the store not to be displayed
- Fixed a bug that caused the destroyed model of the weaving room to have an incorrect direction of movement
- Fixed a bug that caused one of the music tracks not to be muted
- Fixed a bug that caused the player's hands to be visible in the building menu
- Fixed a bug that could prevent units from attacking enemy gatehouses in the campaign if they were located in castle courtyards
- Fixed a bug that could cause the camera to fly under the terrain in the court cases in the campaign
- Fixed a bug that could cause free workers to walk through the town hall
- Fixed a bug that caused male merchants in the marketplace to have female first names
- Fixed a bug that caused female residents not to close their eyes when sleeping
- Fixed a bug that caused residents to not open their eyes when awakened while sleeping
- Fixed a bug that caused residents to jump to the next animation when communicating with the player
- Fixed a bug in the UI in the main menu during campaign creation