Patch notes for Version 1.46
This update replaces all the castle extensions with new models. Furthermore, the error that the castle could not be expanded has been fixed. The appearance of the field paths has also been revised. The paths in the simplest version now have a grass strip in the middle and can later be extended to simple roads, which, like the stone roads, have a speed modifier for the cart drivers. Finally, we have added a new function in the construction menu that displays the construction grid as a visual aid.
Your team from Empires and Tribes
- Field paths now have a grass strip in the middle (does not support old savegames)
- Added a function to convert dirt roads into simple roads. Simple roads have the appearance of the old dirt roads without grass strips and give market carts a speed modifier of 1.25.
- Added a function to activate a grid and the display of contour lines as visual aids in the construction menu
- Added a new model for the Lv3 keep
- Added new models for the stables
- Added new models for the unit quarters
- Added new models for the archers' quarters
- Added LOD's and shadowcasters for the stables and quarters
- Added horses standing in the stables
- Fixed a bug that prevented the castle extensions from being placed
Your team from Empires and Tribes
- Field paths now have a grass strip in the middle (does not support old savegames)
- Added a function to convert dirt roads into simple roads. Simple roads have the appearance of the old dirt roads without grass strips and give market carts a speed modifier of 1.25.
- Added a function to activate a grid and the display of contour lines as visual aids in the construction menu
- Added a new model for the Lv3 keep
- Added new models for the stables
- Added new models for the unit quarters
- Added new models for the archers' quarters
- Added LOD's and shadowcasters for the stables and quarters
- Added horses standing in the stables
- Fixed a bug that prevented the castle extensions from being placed