Hotfix 2 for Version 1.50
Since a bug unfortunately crept into the current version when recruiting knights, we are hereby releasing a second hotfix for the current version that fixes the problem.
Your Empires and Tribes team
- The player's appearance, name and flag are now saved and transferred when starting a new game
- Added a message that warns the player when the AI is about to declare war on the player due to low satisfaction
- Fixed a bug that could lead to a crash when training knights
- Fixed a bug that prevented charcoal burners from being correctly distributed via the inhabitants' menu
- Fixed a bug in the assignment of market carts after loading
- Fixed a bug that in rare cases could cause a building to be destroyed by fire even though it had been extinguished shortly beforehand
- Fixed a bug that caused charcoal burners to be marked as unemployed in the residents' menu
Edit: 24-03-29:
- Fixed a bug that could lead to a crash when saving savegames
- Fixed a bug that could cause the AI not to load when loading saves in rare cases
Your Empires and Tribes team
- The player's appearance, name and flag are now saved and transferred when starting a new game
- Added a message that warns the player when the AI is about to declare war on the player due to low satisfaction
- Fixed a bug that could lead to a crash when training knights
- Fixed a bug that prevented charcoal burners from being correctly distributed via the inhabitants' menu
- Fixed a bug in the assignment of market carts after loading
- Fixed a bug that in rare cases could cause a building to be destroyed by fire even though it had been extinguished shortly beforehand
- Fixed a bug that caused charcoal burners to be marked as unemployed in the residents' menu
Edit: 24-03-29:
- Fixed a bug that could lead to a crash when saving savegames
- Fixed a bug that could cause the AI not to load when loading saves in rare cases