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  3. Hotfix 3 for Version 1.50

Hotfix 3 for Version 1.50

This hotfix fixes some bugs that have slipped into the current version.

Your Empires and Tribes team

- Fixed a bug that could lead to a crash when courting partners were assigned to work in the hunting lodge
- Fixed a bug that could cause the UI to crash when the dynasty menu was opened
- Fixed a bug that caused the storage to no longer be accessible via the town hall menu when the town hall was expanded
- Fixed a bug that caused the player's torches to not cause damage to enemy buildings
- Fixed a bug that caused the witch-hunting priest's event to be triggered again after loading, even if the event had already been discussed beforehand
- Fixed a bug that could lead to a crash after loading if an enemy keep burned down shortly beforehand
- Fixed a bug that could lead to a crash after loading if a market cart did not find its way to a farm
- Fixed a bug that could lead to a crash after loading under Windows systems due to a capacity utilization of the static batching system
- Improved fine-tuning when demolishing walls: Wall pieces can now also be demolished near towers and gates without demolishing them as well
- Added backup for systems with less than 16GB Ram: The grass on the large maps is now only partially displayed if the system has little RAM available
- Added backup in the static batching if the system has little RAM available