Introducing: Arcade Mode
Welcome to WizardChess 0.9.2! This patch introduces Arcade Mode, a streamlined mode combining content from all challenges. This is currently a prototype but it seems promising, I share some detail in the latest devlog:
[previewyoutube][/previewyoutube]
NEW Arcade Mode
↳ 15-minute streamlined gamemode with no story. Just hit play.
↳ Difficulty increases up to the 15 minute mark at which point you face a boss.
↳ Start with random units, cycle through random biomes. NEW Shop Donations
↳ Only in Arcade Mode, for now, you can tip Cloaky and get cool perks in return. NEW Scurry has idle animation
CHANGE Reprice all items in the shop
CHANGE Knave only leaves a Decoy when it would actually be attacked
CHANGE Fishtank and Abralest can move on Quicksand
FIXED Devotion could assign incorrect trait
FIXED Reset combat encount tracker between runs
FIXED Out of bounds spawn in Hss fight
FIXED Yeti should wait until finished burrowing to attack
FIXED 'NullReferenceException' for Damage numbers
FIXED Bombs were all only doing 1 DMG
Thanks for your continued support and feedback.
Ben & Ricky (TwoPM Studios)
[previewyoutube][/previewyoutube]
NEW Arcade Mode
↳ 15-minute streamlined gamemode with no story. Just hit play.
↳ Difficulty increases up to the 15 minute mark at which point you face a boss.
↳ Start with random units, cycle through random biomes. NEW Shop Donations
↳ Only in Arcade Mode, for now, you can tip Cloaky and get cool perks in return. NEW Scurry has idle animation
CHANGE Reprice all items in the shop
CHANGE Knave only leaves a Decoy when it would actually be attacked
CHANGE Fishtank and Abralest can move on Quicksand
FIXED Devotion could assign incorrect trait
FIXED Reset combat encount tracker between runs
FIXED Out of bounds spawn in Hss fight
FIXED Yeti should wait until finished burrowing to attack
FIXED 'NullReferenceException' for Damage numbers
FIXED Bombs were all only doing 1 DMG
Thanks for your continued support and feedback.
Ben & Ricky (TwoPM Studios)