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Workshop implemented!

Hello everyone!
It is with great pleasure that I announce that the workshop is now open! Anyone can create their own mods like in the game "Everlasting Summer" ^^

How to create and download a mod:
Create a new folder anywhere, and in it the script (.rpy) of the mod where you write your script.
You must add an input to your mod. Example:

init:
$ mods ["CS_Start"] = "Clive's Backstory"
label CS_Start:
stop music fadeout 2
"And here is the history itself"
"Blah blah ..."
"Blah ..."
"End of script."
return

Label names (CS_Start) should not be the same with other mods or the original game, so I recommend giving your labels and variables prefixes.
"Clive's Backstory" is the name of your mod in the game.
When you have finished the mod, you can proceed to upload the mod to the workshop. To do this, you need to launch the "KidnappedGirlUploader.exe" application, which is located in the "game" folder (Steam|steamapps|common|Kidnapped Girl|game|uploader mods). There you write the name of the mod, a description, indicate the path to your mod and the path to the preview (to the cover for the workshop).

All mods you downloaded can be found here: Steam|steamapps|workshop|content|1274290

Also available is a short mod from me (only in Russian) open source: "Тестовый эротический мод by TroyHolman". To play it, subscribe to this mod (https://steamcommunity.com/sharedfiles/filedetails/?id=2214683322) and then launch the game.

If you want a more detailed guide on how to create mods, you can look at YouTube for guides on creating mods for any visual novel that has a workshop (for example, the game "Everlasting Summer"). There, almost everything also needs to be done.