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Bud Masters - Battle Edition News

v0.17.64 - Lots of Tweaks > Sort by Name > Custom Deck Resets

Some major bug fixes, tweaks, new cards, new abilities. Sort by Name in progress but required renaming a lot of cards in the database table.

This will break any save custom decks = cards will need to be removed and re-added.

v0.17.64
CARD ART: A Newt

v0.17.63
NEW CARD: A Newt

v0.17.62
HELPER FUNCTION > Get Random Affected Opponent Board Card Object

v0.17.61
FIX CARD BUG - commander top stun retaliation now working properly

v0.17.60
CARD DESCRIPTION > Mystic Beardy updated

v0.17.59
NERF: Guitarist TARGET OWN POSSIE +2 > +1 tolerance
BUFF: Guitarist RT 1 > 2

v0.17.58
CARD NERF: Angry Ex - 3 TP

v0.17.57
CARD ART: Mortar & Pestle

v0.17.56
CARD ART: skull tattoo

v0.17.55
Skull Tatto > Swap Attack / Heath random player possie, +1 retaliation on drop

v0.17.54
Juggler / Hooka nerfed

v0.17.53
Updated basic deck Card_Purpose for variety of cards

v0.17.52
ADDED MORE DEBUG OUTPUT

v0.17.51
AI WORK > Prioritise Multi Attack if # card turns .. Increase Evaluation Ponts = ability INT x TP
v0.17.50
DeckBuilder > check audio loop object is valid before STOP function

v0.17.49 - DEV -
Added lots of debug output for AI - working out how this machine thinks...

v0.17.48
Mortar & Pestle now playable

v0.17.47
CARD UPDATES:
Mystic Hoodies > 2 drop
80's Surfer > Health 2

v0.17.46
Skull Tattoo playable > On Drop swap random possie attack / health

v0.17.45
Function Update > Run Card Ability

v0.17.44
Card Renaming Session Complete > Can now sort main card libary by name or drop mana

v0.17.43
Pre Import Cards

v0.17.42
New Target (own / opponent) Ability: Swap Attack <> Retaliation
New Target (own / opponent) Ability: Swap Health <> Retaliation
New Target (own / opponent) Ability: Swap Attack <> Health

v0.17.41
Removed Basic_ so sort be name works in deck builder

v0.17.40 - UI Tweaks

v0.17.40
UI - separated Main Menu Messaging Widget / Deck Builder Messaging Widget - centers message correctly in Main Menu / Deck Builder.

v0.17.39
UI - remove unlock card widget before change to Main Menu at endgame

v0.17.38
UI - added blackout background to endgame / unlock card select

v0.17.37
UI - added background to Waiting for Player

v0.17.35 - Minor UI / Card Description Updates

v0.17.35
Added border_blackout with alpha .7 to end game

v0.17.34
UPDATE DESCRIPTIONS: 'poison' turns to just poison. There is no poison over time - just absorb all end next turn.

v0.17.33
UPDATE CARD DESCRIPTION: Dazed and Confused > [ON DROP] Random opponent card attacks random opponent card ~ placed opponent side

v0.17.32 - Fixes & Tweaks

v0.17.32
ENDGAME: Victory Message back to simple leaf for now

v0.17.31
CARD FIX: Metal Militia now correctly boosts player possie damage by +2

v0.17.30
BUG FIX: Level Up Card Select - remove select card from available locked cards after adding to unlock array.

v0.17.29
BUG FIX: Green Mould retaliation poison particle effect fixed

v0.17.28
Level and XP system tweaked - 2x needed - game xp x level

v0.17.26 - Whole Lotta Bug Fixes

v0.17.26
BUG FIX: Level Up! no longer randomly shows player already unlocked or non-deckable cards

v0.17.25
BUG FIX: card tilt for turn points 0 bug matches player 0

v0.17.24
BUG FIX: decrease poison ability correctly fires (Mystic Neardy etc)

v0.17.23
BUG FIX: Multi Clone Spawns - added some delay to isCloned on change turn states on end of turn card processing

v0.17.22
BUG FIX: end turn button double play cue - removed delay before rotate player turn

v0.17.21
Midnight Toker - updated description 'Just around nidnight... [ON DROP] Stun all opponent cards for '1' turn - no damage to targets'

v0.17.20
That Jazz - updated drop visual and sound cue

v0.17.19
Added 3d card image layer - if want to experiment with layer blends on image later