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  3. Update: Version 1.1.6

Update: Version 1.1.6

Hello everyone, who says week-end says new update! :)
I'm sorry if this update is less important than the others. I had to work on the Android update.

Here are the changes and new features:

  • Irrigation system, you can now dig a hole in the ground with the pickaxe that will serve as irrigation, you can fill it with the watering can or wait for the rain. It works like an automatic water sprinkler, when it is full it will water all its neighboring tiles up to 3 times (which makes 24 waterings that you don't need to do). Filling it requires less water than watering the tiles by hand in addition to saving time.
  • You can now remove the composted and plowed/planted tiles with the pickaxe. Be careful, destroying a tile where a plant is grown will destroy the plant.
  • Addition of a container, the medicine cabinet
  • Expansion of storage space for any container made with iron
  • The Watering Can can now hold up to 1000 units of water (instead of 900)
  • The gestation of the animals is paused/freezed when they are hungry. And they no longer breed if one or both partners are hungry. (More sense and it avoids the almost infinite multiplication of animals, especially rats)
  • Some item's sprites have been polished.
  • The game version is now shown in the main menu
  • Fixed several bugs including the bug where animals did not leave a fabric bag.


I hope you enjoy this update, if you are curious about future things that will be implemented, you can see them here: https://trello.com/b/NJTmhYkk/green-project-roadmap

Good weekend and good game to you! :)