Update: Version 1.3.6
Hello everyone! :)
I hope you are fine, an update containing some expected features including... the pause! It's here! :)
Here is the list of new features and changes:
Initially this update should have integrated a sickness/disease system, this feature is very time consuming and will be implemented in the next update, without wanting to spoil you. :)
Have a good game and have a good weekend!
I hope you are fine, an update containing some expected features including... the pause! It's here! :)
Here is the list of new features and changes:
- Small guide in-game (located next to the inventory) explaining the basics of how the Green Project world works (the statistics menu has been integrated into it)
- Pause, the game is paused when you read the guide or by opening the settings wheel.
- Add an action to be able to unstack/divide items, right-click => unstack
- Shift+Left Click to transfer, equip an item (equivalent to the current double-click)
- Ctrl+Left Click divide the number of an item by 2 (fast unstack)
- Addition of a new fish, the toxote
- Container window is now centered
- Objects that give a glass jar when the recipe does not ask for it do not give the glass jar anymore.
- Fix on some languages
- Quality of life improvement (including fast division/division, badly resized icon solved...)
- Bug where the curtain of the house was staying displayed has been fixed
- Bug when some actions were executed when you switch keys has been solved
- Bug where the image of an item remains displayed even though the inventory is closed
Initially this update should have integrated a sickness/disease system, this feature is very time consuming and will be implemented in the next update, without wanting to spoil you. :)
Have a good game and have a good weekend!