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Green Project News

Update: Version 1.4.1

Hello everyone :)

This update includes :

  • Possibility to dismantle workbenches, lab, butchery table, to move them.
  • Grapes are arriving, its origin is to be discovered.
  • With the grapes, the vineyards and the wine is possible after fermentation in the wine barrels.
  • Some bugs fixed.


Have a good game and a good weekend!

Update: Version 1.4.0

Hello everyone :)
This version 1.4.0 adds in addition to some minor bug fixes :

  • Version 2 of the seed sorter, which brings 2 times more seeds than version 1.
  • Version 2 of the composter, which has a composting time of 120 minutes instead of 180 for version 1.
  • Cozy bed which allows the character to sleep less for the same result, notice to caffeine lovers ^^.
  • Beige paving stones and gray paving stones for the garden, to look nice :).
  • Squirrels now have ants as predators.
  • The hunting knife has been renamed "kitchen knife" to prevent beginners from throwing it on the ground when they want to kill a wild animal. The use of the axe to kill wild animals has also been added to the description (info box).
  • Fixed interface bug when clicking several times on "overwrite".


Have a good weekend, take care, have a good game...and thanks again for your support ;)

Update: Version 1.3.9

Hello everyone!

For this update we have added:

  • Unlimited saves! Now you can have as many different worlds as you want!
  • Crossed rats with the addition of a white rat.
  • Decreased the number of ingredients required for medicinal recipes.
  • Beetles eat much less frequently, making it easier to harvest thyme at the beginning of the game.
  • Colored animals are now accepted as offerings by the Tree of Life.
  • Infinite animation bug when a tool is used at the same time as the appearance of a disease has been fixed.
  • Correction on some languages (Czech, Polish, Latin American Spanish, Hungarian).


We wish you a good weekend and a good game. Take care. :)

Update: Version 1.3.8

Hello everyone!

I hope you're having a great holiday season!
A day early, we made an update before starting this new year, we hope you will like it.


The crossbreeding of hens has been added, genetic manipulations available in the lab, allow you to create two different colors of hens from eggs. With these two extra colors you will be able to cross them to obtain different colors that also have their own diets, which they will find in the wild flora and fauna. It's up to you to select your hens to obtain the crosses you want in your ecosystem!


Happy New Year to you, have a good day/night

Thank you for your support :)

Hotfix 01 for 1.3.7

Hello everyone

Balancing on the diseases, the diseases appear later (except high toxicity) because the beginning of the game became too difficult. They appear only if you are at 30 days or more (in-game) and if you have a minimum of 50 Green Factor.

Have a nice day! :)