Update: Version 1.3.7
Hello everyone!
Here is the sickness system as promised!
I hope you'll enjoy this update and add spice to your games.
I wish you a good and pleasant weekend, good game to you!
Here is the sickness system as promised!
- Added diseases, for the moment 3 diseases are present (Injury, fever and high toxicity), each bringing its own malus. You will be able to heal yourself with the fabrication of remedies in the lab. These diseases do not appear randomly, which means that once you have found out how it is contracted you can prevent the disease by being careful with your actions, better prevent than cure!
The effects of the diseases work with a passive system, this same system will be used in future updates to give temporary bonuses to the dishes you cook! - As a result, new recipes have been added to the lab, Bandage and Flu Remedy.
Fishing has become a bit harder, if you miss your fish or throw your bait too close to it, it will run away and will not come back, it will give more spice to your fishing trips :)
I hope you'll enjoy this update and add spice to your games.
I wish you a good and pleasant weekend, good game to you!