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DEVOUR News

v1.2.6 (Investigative build)

We are aware of a rare issue where Molly will run around with a knocked out player in her hand and not drop them. We're releasing this patch to add some extra internal logging for hosts. If you happen to stumble across this issue, please get in touch with us so that we can grab your logs.

No other changes in this patch.

We'll be releasing 1.3.0 to a public beta branch in the near future which will add some new features for you all to try out. Thanks for all the support!

v1.2.6

Thanks for all the support over the weekend. It's been great seeing everyone play the new map. We're releasing another patch that will require both hosts and clients to update to this latest version.

[h2]Changes[/h2]
  • Collisions are now disabled with inmates to prevent them getting stuck on stairs
  • Fix for Anna sometimes not reaching the altar after 10 goats burned
  • Burning rats no longer unlocks goat burn achievements
  • Fix for hay vanishing on stairs causing goats to get stuck\
  • Rotten food no longer hidden when placed on altar platform or stairs
  • Cultist now completely hidden if not yet unlocked (Single player bug)
  • Fix for Japanese and Chinese character bio text font size issues
  • Slightly reduce Molly jump scare audio

v1.2.5

[h2]Changes[/h2]
  • Fixes bug which allowed Molly to be picked on The Asylum
  • Inmates will let go of players if they are unable to kill them for 10 seconds

We're aware of an edge case issue where Molly may grab a player but fail to drop them which causes a bugged game state. We're working hard to fix this and will release a patch as soon as we can.

v1.2.4

Another day, another patch!

[h2]Changes[/h2]
  • Inmates should no longer push players
  • Improved animation transitions when Molly goes in/out of being UV focused
  • Fix for Hard mode not being playable after completing Normal and restarting Steam


We're aware of an edge case issue where Molly may grab a player but fail to drop them which causes a bugged game state. We're working hard to fix this and will release a patch as soon as we can.

v1.2.3

We're releasing another small patch today to address issues raised by the community. This patch requires both the host & client to update, so please restart Steam to make sure you are on v1.2.3.

[h2]Changes[/h2]
  • Improved player collisions to prevent getting stuck on other characters and certain spots in The Asylum
  • Molly will now more reliably see players crouching on raised platforms (e.g. beds)
  • Prevents getting stuck under some staircases
  • Prevent players being pushed through certain walls in the Ward area
  • Fix floating bottle on basement stairs
  • Slightly increased the height in which fuses are dropped so they cannot be seen from below floors
  • Player Collisions and Proximity Voice Chat settings correctly set to previously used value when returning to a lobby