Patch 1.0.6 Now Live
[p]Thanks again for diving into Arctic Awakening! We’ve been carefully listening to your feedback and working hard to address rough edges and polish the experience. Patch 1.0.6 includes a wide range of fixes across traversal, UI, puzzles, and stability. Many of these updates were made possible thanks to your reports.[/p][p]As always, if you run into an issue, the best way to help us fix it for you and everyone else is by visiting our troubleshooting guide.[/p][p][/p][h3]Traversal[/h3]
- [p]Fixed various collider issues that could cause players to get stuck.[/p]
- [p]Fixed a certain ledge in episode 4 that wasn't supposed to be accessible and allowed you to bypass a scene.[/p]
- [p]Prevented Alfie from getting stuck behind an elevator door when restarting a scene.[/p]
- [p]Prevented falling off the world if attempting to exit an episode 5 location after reaching the top.[/p]
- [p]Fixed missing rock colliders in specific locations.[/p]
- [p]Fixed a few occlusion culling issues that caused areas to flicker when standing in certain spots.[/p]
- [p]Various traversal and level design polish throughout.[/p]
- [p]Fixed an issue where you could be stuck sitting after restarting a certain scene.[/p]
- [p]Re-worded some objectives and hints for improved clarity.[/p]
- [p]Added additional hints to make some Episode 1 puzzles more intuitive.[/p]
- [p]Improved clarity in environmental hints for a few Episode 5 puzzles.[/p]
- [p]Added extra cairns in locations where they were too far apart.[/p]
- [p]Show hints about hunger/stress sooner to avoid confusion.[/p]
- [p]Eating is now allowed at 50% hunger instead of 25%.[/p]
- [p]Fixed the Star Crossed Lovers achievement not awarding in one particular branch.[/p]
- [p]Improved movement handling on gamepads for better axis sensitivity normalization across devices.[/p]
- [p]Fixed traversal actions not triggering correctly when using some Xbox 360 controllers and some third-party controllers.[/p]
- [p]Fixed camera clipping issues when head bob is turned off.[/p]
- [p]Fixed issue preventing typing into the feedback form on PC.[/p]
- [p]Fixed high refresh rate monitors not always showing all available refresh rate options.[/p]
- [p]Fixed music not always transitioning correctly in the final scene.[/p]
- [p]Fixed several dialogue overlap issues.[/p]
- [p]Fixed rare instances where restarting a scene or returning to the main menu could result in a black screen.[/p]
- [p]Fixed various other errors that could cause crashes, hangs or other unexpected issues.[/p]