Patch 1.0.14 Now Live
[p]Thanks again for all of your feedback, videos, and reports! As a small team, it's really helpful for us to continue improving and refining the experience, and today's update brings another round of polish, improved clarity, and more performance gains.[/p][h3]Gameplay & Level Design[/h3]
- [p]Fixed collider issues that allowed climbing onto the sides of certain walls.[/p]
- [p]Fixed a missing collider that could let you fall through a platform in the power plant area.[/p]
- [p]Minor adjustments to some early scenes to reduce confusion.[/p]
- [p]Added audio feedback from Kai when attempting to climb where no valid hand hold is available.[/p]
- [p]Various level design polish passes.[/p]
- [p]Various additional fixes and small quality-of-life improvements throughout.[/p]
- [p]Further Steam Deck performance improvements.[/p]
- [p]Performance improvements to rendering large clusters of trees, plants, and grass.[/p]
- [p]Various minor art fixes and polish.[/p]
- [p]Fixed a visual issue with the camera in the credits when using a high FOV setting.[/p]