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Achievements Now Available!



Greeting Adventurers!

Exploring the world just got even more exciting! With the new update, we added achievements for you to collect!

If you have already made progress in the game, you have to do the wanted tasks again to complete the achievements.

You can locate all the achievements in the Journal in the pause menu.



When you have collected everything, you don't have to worry; we plan to add even more achievements!

We also fixed some minor issues with the forest dungeon with the patch.

Have a safe adventure!

Full list of changes:
  • Added achievements
  • Added achievements journal to pause menu
  • Added Steam achievements
  • Fixed an issue where Quests like freeing Tina and Kiran couldn't be completed
  • Fixed an issue where Townians would not proceed in their quests after building them a house
  • Added a new highlighting color for when a building is detected but the townian is not yet satisfied
  • Fixed an issue where a gate in the forest dungeon was passable although it was closed
  • Added improvements on controller support

Early Access 0.11.0g


  • Fixed an issue where enemies in dungeons would respawn although they were killed
  • Fixed an issue where Anubis would spawn twice in some cases
  • Tweak an interaction collider for the gate in the forest dungeon

Early Access 0.11.0f


  • Fixed an issue where some menu items in the game had to be clicked twice with mouse
  • Weird selection in some menus related to Settings
  • Fixed an issues where parts of the inventory were sometimes not accessible with controller

Early Access 0.11.0e


  • Fixed an issue where client and server would be get of sync when changing tiles in a very large building
  • Fixed an issue where the sort button would not appear in chests
  • Fixed an issue that was the cause for most occurrences of NPCs walking through walls, objects, and doors
  • Fixed an issue where the Farmer, and the Alchemist may not finish their initial quest
  • Fixed an issue where wrong quests were displayed as available, although they were finished already and not repeatable
  • Fixed an issue where a quest text would say "you need to collect -37 stone" for example
  • Shrinked hitboxes for trinket interactions, so NPCs are easier to click
  • There are a few more bugs that we are currently solving regarding the quest system, this patch should resolve the breaking ones though

Early Access 0.11.0d


  • Visually fix some gates
  • Fix an issue that sometimes prevented a world from loading
  • Fixed an issue where the bug report menu would freeze when reporting from in-game
  • Added a discord link in form of a QR code
  • Added support for 16:10 resolutions besides the current 16:9
  • Prevented video settings from breaking when an unknown resolution was encountered
  • Fixed an issue with Tables, being displayed as warped Tiles
  • Fixed the Oasis. You can't walk on the water there anymore
  • Fixed an issue where adventure mode was never enabled for new worlds