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Tinkertown News

Version 1.0.2 live!



Hi Tinkerers!

We are humbled and amazed at how engaged you are in us going 1.0, a big thank you for that!

We've had a few snags during the launch, but we are working super hard to fix any issues. Please continue to give us your feedback, it's so valuable to us!

In 1.0.2, we are adressing some of the most frequent feedback points, for example the bug in the Forest Volcano (yay, dragon is back!) and UI issues.

Here's the full list:

Tinkertown 1.0.2
  • Fixed issues with the Forest Volcano map
  • Fixed some UI issues on the title screen
  • Fixed an issue where Quests are not shown correctly
  • Fixed some minor bugs


Thanks a million for your continued support!

Your Tinkertown team

Patch 1.0.1. out now

Tinkertown v. 1.0.1

  • Fixed some issues with tracking quests
  • Fixed some issues with audio devices & microphones in multiplayer
  • Added an option dialogue at the game's initial launch, allowing you to decide whether you want to share anonymous user data, or not

Addressing issues regarding microphone usage and shared user data



Dear Tinkerers,

We have received multiple reports regarding issues with microphone functions within Tinkertown. Our team is aware of those and we are currently working on a solution. We apologize for any inconvenience caused!

Along with this update, we will also implement an options dialogue at the game's initial launch, allowing you to decide whether you want to share anonymous user data, or not. Until the patch is released, you can disable this here: Settings > Game > Share User Data.

Allowing the game to anonymously share gameplay data and error reports helps us to improve the gameplay experience further. You can read more about how and what data Unity collects here: https://unity.com/legal/privacy-policy


Again, we sincerely apologize for any inconvenience caused and hope that you continue to have a great time in Tinkertown!

UPDATE: Patch 1.0.1 is now live and addresses the issues mentioned above. Thank you for your understanding.

Tinkertown 1.0 is Out Now!

Happy release day, dear Tinkerers!

Grab your backpacks; the day has finally come! After more than three years of development and Early Access, we are happy to announce that Tinkertown 1.0 is finally out! ːsteamhappyː

We are super happy and proud of what we have achieved, and it has been a lot of fun putting it all together! We hope you will have as much fun exploring the world and all the dungeons, and we can't wait to see all the towns you build and the adventures you go on!

[previewyoutube][Release-Trailer YouTube][/previewyoutube]
So, now that Tinkertown is fully released, we wish you all happy adventures!

With Tinkertown 1.0, we have added many exciting features for all you new and experienced adventurers out there. When reaching the end game, you will be met by our new void dungeon and even a new boss fight. Do you have what it takes?

You also have a journal to help you with your journey through the world. Here you can find what monsters, areas, and recipes you have discovered and which ones you are missing.

And to make the world feel even more alive, we have given all NPCs a “Love-o-Meter,” which fills when you follow their questline and build their dream homes. If you fill their meters - maybe they’ll even reward you!?


These are all the changes, enhancements, fixes, and tweaks included in update 1.0:

Added Void Dungeon
  • New Bosses and Rewards
  • New Questline
Added Journal that displays your findings:
  • Shows defeated enemies, their locations, spawntimes, drops, and lore
  • Shows Townians, their quests, info, and likes
  • Shows Recipes and Items, everything you can find in Tinkertown, and what you can craft out of it
  • Shows Achievements and progress towards
Added new unique effects for every Weapon in the Game! Added the Happiness Meter (Love-o-Meter) to Townians.
  • Make them happier by decorating their houses with things they like (rewards will be added at a later time too)
Added two more supported languages:
  • Brazilian Portuguese
  • Spanish
Additional Fixes:
  • Fixed an issue sometimes causes players to die in the ocean

We would love to hear your feedback on Tinkertown 1.0, so please join our amazing Tinkertown Discord to meet other tinkerers or say "hello" to our teams.

Happy, full release day to all of you!
The Tinkertown Team


https://store.steampowered.com/app/1276660/Tinkertown/


Dear Tinkerers, that's what awaits you with Tinkertown 1.0!



Ahem...is this thing on? Yes? Great!

Dear Tinkerers, ladies and gentlemen, esteemed citizens of our wonderful town, thank you for gathering here today! As your mayor, I stand before you to address the progress we have made and the promising future that lies ahead.

Only a few days remain until we finally welcome you into our little town, into which we have been pouring so much love, work, and care over the years. Before we open the city gates – or what do the kids call it these days? – “launch our 1.0 version this week on June 22nd”, we would like to remind you of what our lovely Tinkertown has been all about ever since it was founded way back when and give you an outlook on what’s ahead.



Tinkertown is a heartfelt journey, that blends nostalgic charm with a sense of adventure, as well as our town spirit of excitement, discovery, and creativity. Of course, all of you know that the thing our town prides itself on the most and what truly makes it great is its Tinkerers – all of you!

Here is a small overview of the upcoming additions you can look forward to from June 22nd:

  • Journal: Accompanies players on their adventure, showcasing NPCs, achievements, and quests.
  • Quest Progress and Rewards: Shared between players on the server, ensuring everyone receives their deserved rewards.
  • Rapport Building/Love-o-meter: Players can enhance relationships with NPCs by completing quests and upgrading their houses with preferred decorations, leading to additional rewards.
  • Recipes and Resources: The Journal includes a collection of recipes and resources found during travels, providing hints for new discoveries.
  • Bestiary: Displays encountered monsters, their locations, timings, and lore details.

Now that you have the key to our town gates, let’s get excited for June 22nd together!
Your Mayor, Paul Tinkerton (and your team at Headup)


https://store.steampowered.com/app/1276660/Tinkertown/