Small Tweaks
- Removed Early Access badging
- Optimized enemy seek player routing a bit
- Fixed some enemy pathfinding issues
- Lightened bloodstone fx
- Blocked deeds dropping in endless challenge
- Blocked items dropping from crates in endless challenge
- Sharpened hold-interaction pie gfx
- Fixed gap in Caverns wall
- Tweaked problematic prefab in Caverns
- Added missing water ripples to sewer layout
- UI scale affecting equip or sell stash dialog
- UI scale affecting change language & upgrades screens
- other small UI tweaks
- Optimized enemy seek player routing a bit
- Fixed some enemy pathfinding issues
- Lightened bloodstone fx
- Blocked deeds dropping in endless challenge
- Blocked items dropping from crates in endless challenge
- Sharpened hold-interaction pie gfx
- Fixed gap in Caverns wall
- Tweaked problematic prefab in Caverns
- Added missing water ripples to sewer layout
- UI scale affecting equip or sell stash dialog
- UI scale affecting change language & upgrades screens
- other small UI tweaks