Post Launch Update #1
Alright, this is our first post launch update. We've collected a lot of feedback post launch and done a lot of fixes and improvements accordingly. We'll probably do a couple of these as long as the feedback keeps coming at regular intervals.
Here's the change log:
Here's the change log:
- Fixed inventory not closing from inventory button if bound to mouse button
- Hold interaction for exit portals, to prevent accidental exits & sucking coins/bloodstones
- Added optional gamepad vibration when taking damage
- Added option to turn of low health warning flash
- Added overlay map opacity option
- Added minimap icon for level clear portal
- Added 'sell all unequipped' button to stash
- Lowered co-op difficulty
- Leveled up boss friends in co-op
- Showing repair amount on anvil interactive
- Increased armor repair from collected keys a bit
- Included explanations for elated/energized in item descriptions
- Colour item/perk pick screen title by player colour in multiplayer
- Lowered slime mother miniboss shield leveling and base hp a bit
- Increased goblin miniboss hp slightly
- Enemies more readily disregard dead targets
- Fixed coin collision bug
- Slightly faster coin suck
- Lowered coin ground glow brightness
- Mage fireballs more red/orange than yellow to distinguish them from coins more easily
- Not drawing skull indicator when player dead in co-op
- Calmed/scaled down skull indicator a bit
- Fixed crash bug when switching hats mid-throw
- Fixed gamepad tooltips align in inventory & co-op setup screens
- Formatting large numbers in Statistics screen
- Unified 'ok' button capitalizations
- Tweaked line breaks in tutorial level floating texts
- Scaled down button icons in tutorial level floating texts
- Nudging coins and bloodstones display on hud when level info string is wide
- Fixed intro text align
- Fixed intro background fader align
- Fixed stats screen align issues
- Slime mothers spilling green instead of red blood
- Fixed extra luck from item/affix showing in character stats
- Added a shortcut to caverns layout
- Added a bit of padding to some dungeon layouts
- Fixed a buggy wall in a dungeon layout
- Added some missing translations & improved some existing ones