[p][/p][h3]
- Maintenance Schedule -[/h3]
- [p]SEP 18 (Thu) 08:00 ~ 09:00 UTC[/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]
- Patch Notes -[/h3][p][/p][h3]
\[Balance Adjustments][/h3][p]■ One : Detox Smoke (E) skill adjustments[/p][p] ㆍChanged the effect so that it now removes harmful effects from the entire area, instead of only a partial area.[/p][p] ㆍReduced the skill’s activation range by 50%.[/p][p] ㆍAdjusted the number of charges from 2 → 1.[/p][p] ㆍUpdated the visual effects.[/p][p]
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[/p][p]■ Adjusted so that within the smoke effect area of status-inflicting skills, both allies and enemies are obscured from view.[/p][p] ㆍOne: Poison Gas Grenade(SpaceBAR), Poison Kiss (Q) [/p][p] ㆍKaira: Rainbow Syndrom(SpaceBar)[/p][p]■ Hand : Updated the visual effects of the WP Shell(Q)[/p][p][/p][h3]
\[Content Improvements][/h3][p]■ Added a Beginner Mission page to Challenges and improved mission instructions and reward display for easier understanding.[/p][p]■ Added a Level Info tab to Profile Edit so players can check required EXP and rewards for each account level.[/p][p]■ When purchasing or obtaining an item, right-clicking the “Acquired Item” image now allows quick navigation to its storage location.[/p][p]■ Improved readability of item rarity display by making it color-based for intuitive distinction.[/p][p]■ In Master Costume and Weapon Customization pages, right-clicking on “Unowned” parts that are available for purchase now allows direct purchase.[/p][p]■ In Profile Edit, purchasable profile cards and emblems can now be bought instantly via right-click.[/p][p]■ Applied ally/enemy-identifying colors to Sim’s shield.[/p][p]■ Improved the unnatural in-place rotation animation when Micron is crouching.[/p][p][/p][h3]
\[Content Changes][/h3][p]■ Changed so that Battle Pass “Pass Level Up” purchases are only available when the Premium Pass is active.[/p][p]■ When the Battle Pass reaches its maximum level, Battle Coins can now only be obtained through missions, excluding coins earned from battles.[/p][p]■ Removed the Learning Points (Battle EXP Adjustment) system and it will no longer be displayed in the wallet.[/p][p]■ Removed Battle Coins from the main wallet display; they can now be checked only on the Battle Pass page.[/p][p][/p][h3]
\[Optimization][/h3][p]■ Optimized the Café map in Team Deathmatch.[/p][p]■ Optimized the Lounge map in Team Deathmatch.[/p][p]■ Optimized effects for status-effect skills that use smoke.[/p][p]■ Optimized character and FX resources.[/p][p]■ Improved mouse rotation responsiveness when using skills.[/p][p]■ Improved issues where character movement appeared choppy or misaligned depending on network conditions.[/p][p][/p][h3]
\[Bug Fixes][/h3][p]■ Fixed an issue where the "simultaneous judgment pushback" that occurs when you and an opponent use skills at the same time was also being applied to allies.[/p][p]■ Fixed an issue where Micron’s Piercing Shot (SpaceBar) and Crush’s Straightforward (E) would not deal damage even when a hit indicator appeared.[/p][p]■ Fixed an issue where Hollowpoint’s Sticky Bomb (Q) > Type 2 Stabbing skill would fail to grab the target if used at a very short distance.[/p][p]■ Fixed an issue where using the character’s Roll (L Shift) skill would incorrectly count as a "dodge" against ally attacks.[/p][p]■ Fixed an issue where status effects from Hand’s WP Shell (Q) and One’s Poison Gas Grenade (SpaceBar) would affect enemies through walls.[/p][p]■ Fixed an intermittent issue where the attached bomb indicator would not appear when using Hollowpoint’s Sticky Bomb (Q).[/p][p]■ Fixed an issue where gold chest amounts were displayed twice or numbers under bridges were visible on some Get 'em All maps.[/p][p]■ Fixed an issue where the weekly mission "Complete n Daily Missions" was not counting progress correctly.[/p][p]■ Fixed an issue where the number of unread mails in the lobby mailbox did not update immediately when a new mail was received.[/p][p]■ Fixed an issue where recharged currency was not reflected in the wallet immediately after purchase.[/p][p]■ Fixed an issue where the remaining time was not displayed in the tooltip when using time-limited buff items.[/p][p]■ Fixed an issue where the mouse cursor would momentarily freeze when clicking the "Exit Game" button.[/p][h3]
\[Known Issues][/h3][p]*The following bugs have been identified and are scheduled to be fixed in the next patch.[/p][p]■ Fixed an issue where corpses would occasionally move when certain characters die during combat.[/p][p][/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]